Mednafen Suddenly Crashes out of nowhere (with log)

I keep having this problem with Gran Turismo and Mednafen crashing out of nowhere every time. i have the right bios though i had to rename one.

RetroArch [INFO] :: === Build =======================================RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMDRetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: Version: 1.3.0
RetroArch [INFO] :: Git: 4de1726
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: Config: loading config from: C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\retroarch.cfg.
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Threaded rarch_task started
RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
RetroArch [INFO] :: Found shader "C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\shaders\PSOne TV.cgp"
RetroArch [INFO] :: Found shader "C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\shaders\retroarch.cgp"
RetroArch [INFO] :: Video @ fullscreen
RetroArch [INFO] :: Starting threaded video driver ...
RetroArch [INFO] :: Found GL context: wgl
RetroArch [INFO] :: Detecting screen resolution 1920x1080.
RetroArch [INFO] :: [WGL]: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GT 730/PCIe/SSE2.
RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 362.00.
RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
RetroArch [INFO] :: GL: Using resolution 1920x1080
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [GL]: Using Cg shader backend.
RetroArch [INFO] :: [Cg]: Vertex profile: gp5vp
RetroArch [INFO] :: [Cg]: Fragment profile: gp5fp
RetroArch [INFO] :: Loading Cg meta-shader: C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\shaders\retroarch.cgp
RetroArch [INFO] :: Found #pragma parameter NTSC CRT Gamma (NTSC_CRT_GAMMA) 2.500000 0.000000 10.000000 0.100000
RetroArch [INFO] :: Found #pragma parameter NTSC Display Gamma (NTSC_DISPLAY_GAMMA) 2.100000 0.000000 10.000000 0.100000
RetroArch [INFO] :: Loading Cg shader: "C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\shaders\shaders_cg
tsc\shaders/ntsc-pass1-svideo-2phase.cg".
RetroArch [INFO] :: Loading Cg shader: "C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\shaders\shaders_cg
tsc\shaders/ntsc-pass2-2phase.cg".
RetroArch [INFO] :: Loading Cg shader: "C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\shaders\shaders_cg
tsc\shaders/ntsc-gauss-pass.cg".
RetroArch [INFO] :: Loading Cg shader: "C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\shaders\shaders_cg
tsc\shaders/ntsc-stock.cg".
RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #1.
RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #1.
RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #2.
RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #2.
RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #3.
RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #3.
RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #4.
RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #4.
RetroArch [INFO] :: [GL]: Using 4 textures.
RetroArch [INFO] :: [GL]: Loaded 4 program(s).
RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
RetroArch [INFO] :: [GL]: Creating FBO 0 @ 2048x512
RetroArch [INFO] :: [GL]: Creating FBO 1 @ 1024x512
RetroArch [INFO] :: [GL]: Creating FBO 2 @ 1024x2048
RetroArch [INFO] :: [GL]: FBO pass #0 is floating-point.
RetroArch [INFO] :: Found XInput v1.4.
RetroArch [INFO] :: Enumerating DInput joypads ...
RetroArch [INFO] :: Device #0 PID: {0001} VID:{0810}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Twin USB Joystick (2064/1)RetroArch [INFO] :: Device #1 PID: {0001} VID:{0810}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Twin USB Joystick (2064/1)RetroArch [INFO] :: Done enumerating DInput joypads ...
RetroArch [INFO] :: Found joypad driver: "dinput".
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Found #pragma parameter NTSC CRT Gamma (NTSC_CRT_GAMMA) 2.500000 0.000000 10.000000 0.100000
RetroArch [INFO] :: Found #pragma parameter NTSC Display Gamma (NTSC_DISPLAY_GAMMA) 2.100000 0.000000 10.000000 0.100000
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
RetroArch [INFO] :: Disconnecting device from port 3.
RetroArch [INFO] :: Disconnecting device from port 4.
RetroArch [INFO] :: Disconnecting device from port 5.
RetroArch [INFO] :: SRAM will not be saved.
RetroArch [INFO] :: null: [C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\content_history.lpl].
RetroArch [INFO] :: Using content: C:\Users\Owner\Documents\Gran Turismo [U] [SCUS-94194]\Gran Turismo [U] [SCUS-94194].ccd.
RetroArch [INFO] :: arg #0: retroarch
RetroArch [INFO] :: arg #1: C:\Users\Owner\Documents\Gran Turismo [U] [SCUS-94194]\Gran Turismo [U] [SCUS-94194].ccd
RetroArch [INFO] :: arg #2: -c
RetroArch [INFO] :: arg #3: C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\retroarch.cfg
RetroArch [INFO] :: arg #4: -L
RetroArch [INFO] :: arg #5: C:\Users\Owner\Documents\Console\RetroArch-v1.3.0-x86_64-Windows\cores\mednafen_psx_libretro.dll
RetroArch [INFO] :: CG: Destroying programs.
RetroArch [INFO] :: CG: Destroying context.
RetroArch [INFO] :: Threaded video stats: Frames pushed: 1293, Frames dropped: 0.
RetroArch [INFO] :: Monitor FPS estimation is disabled for threaded video.



What is causing this?

Did you try a .bin/.cue or .pbp version of the game?

CCD. does it have to be cue?

AFAIK, mednafen works with .bin/.cue and recently .pbp games. Try converting it with psx2psp and see if it works.

I should find that and try it.