@DukeJP Achievements on standalone is probably not something I will do anytime soon - but maybe at some point in the future.
@lfan I’m not quite sure which palette that is, but there is already a large number of them included in the core - I think I might just give the ability to provide a custom palette in a file, rather than include every single palette in existence.
@Typhon I just fixed a couple of bugs related to system actions (switch disk, reset, insert coin, etc) and pushed the changes (the next build the bot makes should have them).
To explain a bit in more details the FDS stuff:
-Automatically insert disks: This is an option that makes Mesen automatically detect when a game asks for a disk and automatically inserts that disk without user intervention. In general, it works well with most licensed games (e.g bio miracle, akumajou - if you boot them up with the option enabled, the game will ask for a disk, and it will go into its loading screen right away). Some games do not like this option (which might cause “Disk error” messages to appear), but most work fine with it (afaik). There’s also currently a bug where this option fails to work properly if you’re using a relatively high level of overclocking (it’s on my list of things to get fixed).
-L1: Inserts the next disk - So if you’re on disk 1 side A/B, it will insert disk 2 side A.
-R1: Switches between side A and B.
Note that L1/R1 will NOT do anything while the “Automatically insert disks” option is enabled (unless the auto insert code realizes it is unable to find the proper disk, which can happen for unlicensed games, in which case it will deactivate itself and L1/R1 will work as it usually does - this is the case for the Bodycon 1 game you mentioned.
There is no “Eject Disk” button - Mesen automatically ejects the disk and inserts the one you selected after a sufficiently long period of time to work with all known games (as far as I know) - so I don’t think there is any good reason to expose this functionality in the libretro port.
And while I’m at it, L2/R2 are insert coin 1/2 buttons for VS System games.
And, the ability to remap the buttons in general is on my list of things to do. I’ve said this to some other people but, I am not actually a retroarch user at all, so I didn’t notice this was actually a feature while comparing with other cores. I should be able to get it done relatively soon.
Hope that helps!