I wanted to try the new CPU overclocking feature and tested with two games DBZ: Hyper Dimension and Stun Race FX.
In both cases I got no audio and very low performance.
If I disable HardSync GPU it plays fine but with no audio, if I enable the disable runahead it doesn’t run at all, if I run it with default config (not my snes config) audio plays fine. I’m still trying to find what setting conflicts with audio.
Win7 x64 SP1, 4790K, GTX1070 16Gb
Retroarch 1.7.7 x64
mesen-s_aspect_ratio = "Auto"
mesen-s_blend_high_res = "disabled"
mesen-s_ntsc_filter = "Disabled"
mesen-s_overclock = "Low"
mesen-s_overclock_type = "Before NMI"
mesen-s_overscan_horizontal = "None"
mesen-s_overscan_vertical = "None"
mesen-s_ramstate = "Random Values (Default)"
mesen-s_region = "Auto"
mesen-s_superfx_overclock = "200%"
Edit: ok, it seems to have issues loading through command line, if I manually open the config through the GUI I have no issues.
Edit2: -f flag (fullscreen) is the issue
retroarch.exe “Y:\ROMS\Super Nintendo Entertainment System\Dragon Ball Z - Hyper Dimension (Japan) (P. Eng).zip” -f -L “Y:\Emulators\Super Nintendo Entertainment System\RetroArch 1.7.7 x64\cores\mesen-s_libretro.dll”