Moto G performance

Hello to all! I tested the Retroarch 1.0.0.1 in a “Moto G” and apparently there is some incompatibility unrelated to the refresh rate, games start running at 50-60 fps and then drop to 17-20 fps, if I enter the menu and modify some configuration the game returns to 50-60 fps and then drops again to 17-20. Any suggestions?

Does this happen both with and without button overlays turned on?

the same without the overlay, but it takes a little longer to happen

Just to report !

O found a problem like that on Mupen64Plus forum, same GPU. they solved it using “No Wait (removed calls to eglWaitNative and eglWaitGL)”

Link to the forum: http://www.paulscode.com/forum/index.php?topic=1024.75

@sir^kniggit Ah, interesting. I’ll make sure Squarepusher and Lioncash see that thread.

Not related but weirdo, the post above, by sir^knigget was actualy made by me, idk how i was logged as him O_o

lol, that’s happened to some other people lately, as well. This forum software is possessed, apparently. It completely broke when I first added the platform-specific subforums. Thankfully, AndresSM was able to get it back into usable shape, but it’s extremely fragile at the moment.

New report!!!

After the update to KitKat… no more bug!!! Maybe the old firmware have some issues about GPU drivers :slight_smile:

Sweet. Glad you got it worked out. Also, thanks for posting your solution :slight_smile: