I’ve tried to load Goemon’s Great Adventure and Castlevania 64 in RetroArch using that core, the only N64 core available, and they produce a “retroarch.exe has stopped working” dialog box every time the emulation is supposed to start. The log window is inconclusive as it indicates no errors.
Which version of RA are you using, the 32bit or 64bit version? If you are using the 64bit version, try my latest nightly build, I tested Castlevania from the latest commit of Mupen64plus and it tested fine: viewtopic.php?f=8&t=993
if your using linux 64 then the crash is a segmentation fault which has been happening ever since save states were implemented like 300 commits ago, dunno what is causing it though. If not then it should be working on windows try building directly from git or try the builds mentioned above.
Huh, RetroArch crashes in the exactly same way even when using your 2013-11-24 build.
(for the record, RA is in fact Windows 64-bit)
Nope, not Linux 64, but Win 64.
I’ve found the problem, and it’s really rather strange…
Trying to run a game with Mupen64plus from the GUI with Rewind ON crashes the emulator every time. The really weird part is that it doesn’t crash if you try to turn it ON after you load up the game, but it yields the following message in the console instead:
RetroArch [WARN] :: Failed to init rewind buffer. Rewinding will be disabled.
Unrelated questions:
- Does the Mupen64plus core support save states and netplay?
- In games that require a Controller Pak to save, (e.g. Castlevania 64 itself), how do I change the settings so that the game saves properly?
I believe the savestate/segfault problem is on all platforms. The savestates are hooked up in the core but they’re broken, so things like rewind and netplay that depend on savestates won’t work. Enabling rewind causes a segfault and/or buffer errors because the rewind buffer is just a big cache of sequential savestates.
No and no, unfortunately (see above).
Dunno about this one.
oh goodness, i never realized this. Thanks now i can use this core again it solved the seg failt i have experienced for quite some time. Sweet