As of 1.9.2 using mupen64plus_next_libretro if I load an N64 game it loads fine. However if I close it and try to open another n64 game I get “failed to load content” dialogue. (This is for games that are known to work well)
Windows 10, Retroarch 1.9.2, Vulkan, Achievements On, Slang Shaders On.
Here’s a log:
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 466.11.
[INFO] [GL]: Using resolution 3840x2160
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [CORE]: Using content: D:\Roms\Nintendo - Nintendo 64\USA\Super Mario 64 (USA).zip.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\Program Files (Custom)\RetroArch\cores\mupen64plus_next_libretro.dll"
[INFO] [Overrides]: Core-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\USA.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Super Mario 64 (USA).cfg".
[INFO] [Config]: Appending config "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: SET_CORE_OPTIONS.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: Remap directory: "C:\Program Files (Custom)\RetroArch\config\remaps".
[INFO] [Remaps]: Core-specific remap found at "C:\Program Files (Custom)\RetroArch\config\remaps\Mupen64Plus-Next\Mupen64Plus-Next.rmp".
[INFO] [Overrides]: Redirecting save file to "C:\Program Files (Custom)\RetroArch\saves\Mupen64Plus-Next\Super Mario 64 (USA).srm".
[INFO] [Overrides]: Redirecting save state to "C:\Program Files (Custom)\RetroArch\states\Mupen64Plus-Next\Super Mario 64 (USA).state".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [CONTENT LOAD]: Loading content file: C:\Users\HTPC\AppData\Local\Temp\Super Mario 64 (USA).z64.
[INFO] Did not find a valid content patch.
[INFO] [Environ]: SET_HW_RENDER, context type: vulkan.
[INFO] Requesting Vulkan context.
[INFO] Reached end of SET_HW_RENDER.
[INFO] [Environ]: SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE.
[libretro INFO] mupen64plus: Using full mem base
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[libretro INFO] mupen64plus: Goodname: Super Mario 64 (U) [!]
[libretro INFO] mupen64plus: Name: SUPER MARIO 64
[libretro INFO] mupen64plus: MD5: 20B854B239203BAF6C961B850A4A51A2
[libretro INFO] mupen64plus: CRC: 635A2BFF 8B022326
[libretro INFO] mupen64plus: Imagetype: .z64 (native)
[libretro INFO] mupen64plus: Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
[libretro INFO] mupen64plus: ClockRate = F
[libretro INFO] mupen64plus: Version: 1444
[libretro INFO] mupen64plus: Manufacturer: Nintendo
[libretro INFO] mupen64plus: Cartridge_ID: 4D53
[libretro INFO] mupen64plus: Country: USA
[libretro INFO] mupen64plus: PC = 80246000
[libretro INFO] mupen64plus: Save type: 0
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [Video]: Using HW render, vulkan driver forced.
[INFO] [Vulkan]: Vulkan dynamic library loaded.
[INFO] [Vulkan]: App: paraLLEl-RDP (version 0)
[INFO] [Vulkan]: Engine: Granite (version 0)
[INFO] [RCHEEVOS]: checking 20b854b239203baf6c961b850a4a51a2
[INFO] [Vulkan]: Found vulkan context: vk_w
[INFO] [Vulkan]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [RCHEEVOS]: got game id 10003
[INFO] [RCHEEVOS]: attempting to login astspikey (with password)
[INFO] [Vulkan]: Found GPU at index 0: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Using GPU index 0.
[INFO] [Vulkan]: Using GPU: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Creating swapchain with present mode: 2
[INFO] [Vulkan]: Using swapchain size 3840 x 2160.
[INFO] [Vulkan]: Got 3 swapchain images.
[INFO] [Vulkan]: Using resolution 3840x2160
[INFO] [Vulkan]: Using BGRA8888 format.
[INFO] [Shaders]: Specific shader preset found at C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.slangp.
[INFO] [RCHEEVOS]: logged in successfully
[INFO] [RCHEEVOS]: got achievements for game id 10003
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $000000 (null filler)
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $200000 (null filler)
[INFO] [RCHEEVOS]: Registered 0x400000 bytes of SYSTEM RAM at $400000 (null filler)
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\ntsc\shaders\ntsc-adaptive\ntsc-pass1.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\ntsc\shaders\ntsc-adaptive\ntsc-pass2.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #1.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #2.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-vertical-interlacing.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #3.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-approx.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #4.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\blurs\blur9fast-vertical.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #5.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\blurs\blur9fast-horizontal.slang".
[INFO] [RCHEEVOS]: Posted playing activity
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #6.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-mask-resize-vertical.slang".
[INFO] [RCHEEVOS]: Load task finished
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #7.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-mask-resize-horizontal.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #8.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-horizontal-apply-mask.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #9.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-brightpass.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #10.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-vertical.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #11.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-horizontal-reconstitute.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #12.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-geometry-aa-last-pass.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #13.
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 160 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "vulkan".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [Vulkan]: VSync => ON
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 160 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Playlist]: Written to playlist file: C:\Program Files (Custom)\RetroArch\content_history.lpl
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[libretro INFO] mupen64plus: Game controller 0 (Standard controller) has a Rumble pak plugged in
[libretro INFO] mupen64plus: Game controller 1 (Standard controller) has a Memory pak plugged in
[libretro INFO] mupen64plus: Game controller 2 (Standard controller) has nothing plugged in
[libretro INFO] mupen64plus: Game controller 3 (Standard controller) has nothing plugged in
[libretro INFO] mupen64plus: Using CIC type X102
[libretro INFO] Using 3 sync frames for parallel-RDP.
[libretro INFO] Using 4x upscaling!
[libretro INFO] paraLLEl-RDP: Using RDRAM size of 8388608 bytes.
[libretro INFO] mupen64plus: Initializing 4 RDRAM modules for a total of 8 MB
[libretro INFO] mupen64plus: Starting R4300 emulator: Dynamic Recompiler
[libretro INFO] mupen64plus: Init new dynarec
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 1 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 1 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 1 (format: 43).
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 160 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $000000 (offset 0x000000)
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $200000 (offset 0x200000)
[INFO] [RCHEEVOS]: Registered 0x400000 bytes of SYSTEM RAM at $400000 (offset 0x400000)
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 1 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 1 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 1 (format: 43).
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 960 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 960 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 960 (format: 43).
[INFO] [Vulkan]: VSync => ON
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 03 seconds.
[INFO] Saving runtime log file: C:\Program Files (Custom)\RetroArch\playlists\logs\Mupen64Plus-Next\Super Mario 64 (USA).lrtl
[INFO] [Overrides]: Configuration overrides unloaded, original configuration restored.
[INFO] [CORE]: No content, starting dummy core.
[INFO] [SRAM]: Saving RAM type #0 to "C:\Program Files (Custom)\RetroArch\saves\Mupen64Plus-Next\Super Mario 64 (USA).srm".
[INFO] [SRAM]: Saved successfully to "C:\Program Files (Custom)\RetroArch\saves\Mupen64Plus-Next\Super Mario 64 (USA).srm".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading game..
[INFO] [Core]: Unloading core..
[libretro INFO] mupen64plus: Stopping emulation.
[libretro INFO] mupen64plus: R4300 emulator finished.
[INFO] [PERF]: Performance counters (libretro):
[INFO] [Core]: Unloading core symbols..
[INFO] [Core Options]: Saved core options file to "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.opt"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] [CONTENT LOAD]: Removing temporary content file: C:\Users\HTPC\AppData\Local\Temp\Super Mario 64 (USA).z64.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 466.11.
[INFO] [GL]: Using resolution 3840x2160
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [CORE]: Using content: D:\Roms\Nintendo - Nintendo 64\USA\Mario Kart 64 (USA).zip.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\Program Files (Custom)\RetroArch\cores\mupen64plus_next_libretro.dll"
[INFO] [Overrides]: Core-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\USA.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mario Kart 64 (USA).cfg".
[INFO] [Config]: Appending config "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: SET_CORE_OPTIONS.
[INFO] [Core Options]: Game-specific core options found at C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mario Kart 64 (USA).opt
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: Remap directory: "C:\Program Files (Custom)\RetroArch\config\remaps".
[INFO] [Remaps]: Core-specific remap found at "C:\Program Files (Custom)\RetroArch\config\remaps\Mupen64Plus-Next\Mupen64Plus-Next.rmp".
[INFO] [Overrides]: Redirecting save file to "C:\Program Files (Custom)\RetroArch\saves\Mupen64Plus-Next\Mario Kart 64 (USA).srm".
[INFO] [Overrides]: Redirecting save state to "C:\Program Files (Custom)\RetroArch\states\Mupen64Plus-Next\Mario Kart 64 (USA).state".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [CONTENT LOAD]: Loading content file: C:\Users\HTPC\AppData\Local\Temp\Mario Kart 64 (USA).z64.
[INFO] Did not find a valid content patch.
[INFO] [Environ]: SET_HW_RENDER, context type: vulkan.
[INFO] Requesting Vulkan context.
[INFO] Reached end of SET_HW_RENDER.
[INFO] [Environ]: SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE.
[libretro ERROR] mupen64plus: failed to initialize core (err=2)
[libretro ERROR] mupen64plus: failed to load ROM
[INFO] [CONTENT LOAD]: Removing temporary content file: C:\Users\HTPC\AppData\Local\Temp\Mario Kart 64 (USA).z64.
[ERROR] [CONTENT LOAD]: Failed to load content
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [Video]: Using HW render, vulkan driver forced.
[INFO] [Vulkan]: Vulkan dynamic library loaded.
[INFO] [Vulkan]: App: paraLLEl-RDP (version 0)
[INFO] [Vulkan]: Engine: Granite (version 0)
[INFO] [Vulkan]: Found vulkan context: vk_w
[INFO] [Vulkan]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [Vulkan]: Found GPU at index 0: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Using GPU index 0.
[INFO] [Vulkan]: Using GPU: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Creating swapchain with present mode: 2
[INFO] [Vulkan]: Using swapchain size 3840 x 2160.
[INFO] [Vulkan]: Got 3 swapchain images.
[INFO] [Vulkan]: Using resolution 3840x2160
[INFO] [Vulkan]: Using RGB565 format.
[INFO] [Vulkan]: Loading stock shader.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[libretro INFO] Using 3 sync frames for parallel-RDP.
[libretro INFO] Using 4x upscaling!
[libretro INFO] paraLLEl-RDP: Using RDRAM size of 8388608 bytes.
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "vulkan".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Shaders]: Specific shader preset found at C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.slangp.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [Vulkan]: VSync => ON
[INFO] [Vulkan]: VSync => ON
[INFO] [Vulkan]: VSync => ON
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Core Options]: Saved game-specific core options to "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mario Kart 64 (USA).opt"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.