N64 Zelda issues on ios

Hi Guys, I’ve loaded up Zelda Ocarina of Time my the ipad air. However however I have some flashing texture glitches on the ground in Kokiri Forest. I’ve tried different options for the GFX Plugin etc but no luck so far. Also I tried Majora’s Mask but it just crashes back to the dashboard. Both games work fine on the android build.

I appreciate the core was only added to the ios build quite recently. Given that are there any fixes for the above or is it just the current state of play with the 1.0.0.2.1 build?

Looking forward to future releases. :slight_smile:

Try out GNl64 plug in. Im sure it Will be fixed.

How do you use/activate a different plug in?

Launch a game and then go into the RGUI menu and it should be in the ‘core options’

Thanks for that mate its working perfectly now. Although I’m sure I tried it before, I think you probably need to quit the emulation and restart for it to take effect.

I do have some audio cracking in a few games though… It the RSP plugin responsible for audio, and if you what plugin do you recommend?

Finally do you s there any way to load high res texture packs with the retroarch version of Mupen 64? That would be the icing on the cake :slight_smile:

Thank you, found it :). I was looking for it outside of a game in Frontend before :stuck_out_tongue: