Need a little help conffiging x360 wireless arc stick

Hey all, 1st post here.

I’m trying out Retroarch for the chance to play cps1&2 arcade games again. The ones I’m interested in use the classic 6button layout; weak, med,fierce (punches, kicks). You know the type.

Anyway x360 wireless pad is weak for fighters so I’m using my Hori Tekken6 wireless arcade stick (x360) but it features quite an awkward button layout, like this:

B X Y LB A LT RT RB

Configging buttons is OK in retroarch (could be easier tbh). But I’ve tried so many times to map a button, drop back to the game, test, its wrong, so I go back in, try another etc. And just can’t seem to get it right.

There’s 2layers of confusion; first, Windows doesn’t label x360 buttons as (a b x y) like regular 360 buttons, it calls them 0,1,2,3 etc… On top of that, I’m pretty sure Retroarch doesn’t let me use either the back trigger (analogue) buttons, orthe bumper buttons (can’t recall which). And finally, Retroarch labels buttons as ‘R, R1’ and in the back of my mind I’ve got ps2-era buttoning going on and the whole thing becomes confusing.

Call it a fail, brainfart, or end of the day tiredness but I can’t get the classic weak,med,fierce (top n bottom rows) that I need, and using this 360 dpad is awful.

Does anyone here have any quicktips to save frustration or even a config file of some kind for this stick? Really would just like to play! -and then deal with the issue of input lag thereafter to get it sweet.

Hope someone can help, as I say I don’t mean to complain or be lame, I realise Reteoarch has a big job to do to cover all consoles, all input methods etc.

Regards.

This diagram is how the virtual “retropad” is designed: Using that as a guide, you should be able to map your buttons using the in-game RGUI menu.

Sweet! Got it sorted, thanks!

(now onto the trickier problem… Timing and input lag)

-my shoryukens are sucking at the mo! (Maybe I would do better with a wired arcade stick. :-S ) I would have thought this should be possible though. -using a wireless stick I mean.

the difference between 360 wired/wireless has been overstated by a lot of people. I think the max diff is something like half of a frame, and it’s probably less than that (toodles from SRK verified it by wiring a button to both for a real ‘pepsi challenge’ situation). You can reduce latency by setting GPU hard sync to 0 (if your CPU is up to the task), which ensures that your image that’s sent to the display is as fresh as possible at vblank.