NES titles not working

I have the latest No-Intro set of NES titles. A lot of games are giving Failed to load errors when running them. I’ve tried different cores, and they all do the same thing. Is this an issue with Retroarch, or with No-Intro?

Here are some games that are not working for me. It seems that a lot of the European/Japan versions are not loading but does happen with all regions.

Tetris 2 (Europe) all Pac-Man except for the the virtual console version. both versions of Airball Balloon Fight (Europe)

and many others.

Here is my log.

[INFO] RetroArch 1.9.12 (Git d75127e) [INFO] === Build ======================================= [INFO] CPU Model Name: Intel® Core™ i9-9900K CPU @ 3.60GHz [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2 [INFO] Built: Oct 26 2021 [INFO] Version: 1.9.12 [INFO] Git: d75127e [INFO] ================================================= [INFO] [Input]: Found input driver: “dinput”. [INFO] [Core]: Loading dynamic libretro core from: “I:\Emulators\Multi\Retroarch\Current\cores\nestopia_libretro.dll” [INFO] [Overrides]: No core-specific overrides found at “I:\Emulators\Multi\Retroarch\Current\config\Nestopia\Nestopia.cfg”. [INFO] [Overrides]: No content-dir-specific overrides found at “I:\Emulators\Multi\Retroarch\Current\config\Nestopia\Nintendo Entertainment System.cfg”. [INFO] [Overrides]: No game-specific overrides found at “I:\Emulators\Multi\Retroarch\Current\config\Nestopia\Balloon Fight (Europe).cfg”. [INFO] [Environ]: GET_CORE_OPTIONS_VERSION. [INFO] [Environ]: GET_LANGUAGE: “0”. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL. [INFO] [Environ]: SET_CONTROLLER_INFO. [INFO] Controller port: 1 [INFO] Auto (ID: 1) [INFO] Gamepad (ID: 257) [INFO] Controller port: 2 [INFO] Auto (ID: 1) [INFO] Gamepad (ID: 257) [INFO] Arkanoid (ID: 258) [INFO] Zapper (ID: 262) [INFO] Controller port: 3 [INFO] Auto (ID: 1) [INFO] Gamepad (ID: 257) [INFO] Controller port: 4 [INFO] Auto (ID: 1) [INFO] Gamepad (ID: 257) [INFO] [Remaps]: Remap directory: “I:\Emulators\Multi\Retroarch\Current\config\remaps”. [INFO] [Overrides]: Redirecting save file to “I:\Emulators\Multi\Retroarch\Current\saves\Balloon Fight (Europe).srm”. [INFO] [Overrides]: Redirecting save state to “I:\Emulators\Multi\Retroarch\Current\states\Balloon Fight (Europe).state”. [INFO] [Environ]: GET_LOG_INTERFACE. [INFO] [Environ]: PERFORMANCE_LEVEL: 6. [INFO] [CONTENT LOAD]: Loading content file: M:\Nintendo\Nintendo Entertainment System\Balloon Fight (Europe).zip#Balloon Fight (Europe).nes [INFO] Did not find a valid content patch. [INFO] [CONTENT LOAD]: CRC32: 0xe54138a9 [INFO] [Environ]: SET_INPUT_DESCRIPTORS: [INFO] RetroPad, Port 1, Button “B (bottom)” => “B” [INFO] RetroPad, Port 1, Button “Y (left)” => “Turbo B” [INFO] RetroPad, Port 1, Button “Select” => “Select” [INFO] RetroPad, Port 1, Button “Start” => “Start” [INFO] RetroPad, Port 1, Button “D-Pad Up” => “D-Pad Up” [INFO] RetroPad, Port 1, Button “D-Pad Down” => “D-Pad Down” [INFO] RetroPad, Port 1, Button “D-Pad Left” => “D-Pad Left” [INFO] RetroPad, Port 1, Button “D-Pad Right” => “D-Pad Right” [INFO] RetroPad, Port 1, Button “A (right)” => “A” [INFO] RetroPad, Port 1, Button “X (up)” => “Turbo A” [INFO] RetroPad, Port 1, Button “L” => “(FDS) Disk Side Change” [INFO] RetroPad, Port 1, Button “R” => “(FDS) Eject Disk” [INFO] RetroPad, Port 1, Button “L2” => “(VSSystem) Coin 1” [INFO] RetroPad, Port 1, Button “R2” => “(VSSystem) Coin 2” [INFO] RetroPad, Port 1, Button “L3” => “(Famicom) Microphone” [INFO] RetroPad, Port 2, Button “B (bottom)” => “B” [INFO] RetroPad, Port 2, Button “Y (left)” => “Turbo B” [INFO] RetroPad, Port 2, Button “Select” => “Select” [INFO] RetroPad, Port 2, Button “Start” => “Start” [INFO] RetroPad, Port 2, Button “D-Pad Up” => “D-Pad Up” [INFO] RetroPad, Port 2, Button “D-Pad Down” => “D-Pad Down” [INFO] RetroPad, Port 2, Button “D-Pad Left” => “D-Pad Left” [INFO] RetroPad, Port 2, Button “D-Pad Right” => “D-Pad Right” [INFO] RetroPad, Port 2, Button “A (right)” => “A” [INFO] RetroPad, Port 2, Button “X (up)” => “Turbo A” [INFO] RetroPad, Port 2, Button “L” => “(FDS) Disk Side Change” [INFO] RetroPad, Port 2, Button “R” => “(FDS) Eject Disk” [INFO] RetroPad, Port 3, Button “B (bottom)” => “B” [INFO] RetroPad, Port 3, Button “Y (left)” => “Turbo B” [INFO] RetroPad, Port 3, Button “Select” => “Select” [INFO] RetroPad, Port 3, Button “Start” => “Start” [INFO] RetroPad, Port 3, Button “D-Pad Up” => “D-Pad Up” [INFO] RetroPad, Port 3, Button “D-Pad Down” => “D-Pad Down” [INFO] RetroPad, Port 3, Button “D-Pad Left” => “D-Pad Left” [INFO] RetroPad, Port 3, Button “D-Pad Right” => “D-Pad Right” [INFO] RetroPad, Port 3, Button “A (right)” => “A” [INFO] RetroPad, Port 3, Button “X (up)” => “Turbo A” [INFO] RetroPad, Port 3, Button “L” => “(FDS) Disk Side Change” [INFO] RetroPad, Port 3, Button “R” => “(FDS) Eject Disk” [INFO] RetroPad, Port 4, Button “B (bottom)” => “B” [INFO] RetroPad, Port 4, Button “Y (left)” => “Turbo B” [INFO] RetroPad, Port 4, Button “Select” => “Select” [INFO] RetroPad, Port 4, Button “Start” => “Start” [INFO] RetroPad, Port 4, Button “D-Pad Up” => “D-Pad Up” [INFO] RetroPad, Port 4, Button “D-Pad Down” => “D-Pad Down” [INFO] RetroPad, Port 4, Button “D-Pad Left” => “D-Pad Left” [INFO] RetroPad, Port 4, Button “D-Pad Right” => “D-Pad Right” [INFO] RetroPad, Port 4, Button “A (right)” => “A” [INFO] RetroPad, Port 4, Button “X (up)” => “Turbo A” [INFO] RetroPad, Port 4, Button “L” => “(FDS) Disk Side Change” [INFO] RetroPad, Port 4, Button “R” => “(FDS) Eject Disk” [INFO] [Environ]: SYSTEM_DIRECTORY: “I:\Emulators\Multi\Retroarch\Current\system”. [libretro INFO] Custom palette path: I:\Emulators\Multi\Retroarch\Current\system\custom.pal [libretro INFO] custom.pal not found in system directory. [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888. [INFO] [Environ]: GET_SAVE_DIRECTORY. [INFO] [Environ]: GET_VARIABLE nestopia_arkanoid_device: mouse [INFO] [Environ]: GET_VARIABLE nestopia_zapper_device: lightgun [INFO] [Environ]: GET_VARIABLE nestopia_show_crosshair: enabled [INFO] [Environ]: GET_VARIABLE nestopia_button_shift: disabled [INFO] [Environ]: GET_VARIABLE nestopia_favored_system: auto [INFO] [Environ]: GET_VARIABLE nestopia_genie_distortion: disabled [INFO] [Environ]: GET_VARIABLE nestopia_ram_power_state: 0x00 [INFO] [Environ]: GET_VARIABLE nestopia_nospritelimit: disabled [INFO] [Environ]: GET_VARIABLE nestopia_overclock: 1x [INFO] [Environ]: GET_VARIABLE nestopia_fds_auto_insert: enabled [INFO] [Environ]: GET_VARIABLE nestopia_blargg_ntsc_filter: disabled [INFO] [Environ]: GET_VARIABLE nestopia_palette: cxa2025as [INFO] [Environ]: GET_VARIABLE nestopia_overscan_v: enabled [INFO] [Environ]: GET_VARIABLE nestopia_overscan_h: disabled [INFO] [Environ]: GET_VARIABLE nestopia_aspect: auto [INFO] [Environ]: GET_VARIABLE nestopia_select_adapter: auto [INFO] [Environ]: GET_VARIABLE nestopia_turbo_pulse: 2 [INFO] [Environ]: SET_GEOMETRY: 256x224, aspect: 1.306. [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_sq1: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_sq2: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_tri: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_noise: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_dpcm: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_fds: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_mmc5: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_vrc6: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_vrc7: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_n163: 100 [INFO] [Environ]: GET_VARIABLE nestopia_audio_vol_s5b: 100 [INFO] [Environ]: GET_VARIABLE nestopia_show_advanced_av_settings: disabled [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY. [ERROR] [CONTENT LOAD]: Failed to load content [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] [Core]: Unloading core… [INFO] [Core]: Unloading core symbols… [INFO] [Core Options]: Saved core options file to “I:\Emulators\Multi\Retroarch\Current\config\Nestopia\Nestopia.opt” [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.

No-Intro switched over to headerless ROMs awhile back, which is an … odd choice, since NES dumps don’t contain enough information to emulate them, and that information is typically what’s included in the header.

Mesen should still be able to run them, since it has an internal database, but we usually recommend using a headered set.

Why does no-intro still ask for headers file if it doesn’t use them anymore?

No idea. Where is it asking for that?

On the dat download page there is a nes headers.txt file. Then when you load the dat in clrmamepro it says that the dat requires a headers file, and asks if you want to use it.

It definitely is a No-intro issue. I found a headered version of Tetris 2 (Europe) and it did load.

Are there any recent dats like no-intro for headered sets?

Here’s the one we use: https://github.com/libretro/libretro-database/blob/master/metadat/no-intro/Nintendo%20-%20Nintendo%20Entertainment%20System.dat

I believe it keeps the headers intact.

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Thank you, I appreciate it!

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No, that dat contain headerless roms as well. You can use this to attach iNES 1.0 headers

or if you have python3 installed you can use this script to attach NewRisingSun NES 2.0 headers to your roms (recommended method) Link to NES 2.0 database is broken in link above, use this instead: https://forums.nesdev.org/viewtopic.php?f=3&t=19940&p=248994
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