Hello. I’m new here, but I need help. I’ve searched and cannot find an answer. Retroarch for the most part has worked great for me. I love the program! However, when I go to run Nestopia, it crashes EVERY time. I have the right bios rom and have checked the hash on it and it matches what libreto recommends. I have no idea why it would be crashing. I have disksys.rom in the system folder, and in retroarch.cfg system directory line says "system_directory = “default”. The following is a paste of the log that I generated. You can see that that retroarch crashes in the middle of something if you look at the end of the log. Also, for what it’s worth, I run GroovyMame and use Calamity’s CRT emudriver for Windows XP, so I don’t know if it could be a driver issue or what, but I know the BSNES accuracy core on my system works perfectly. Any help or advice would be greatly appreciated. Thanks.
RetroArch [INFO] :: === Build =======================================RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 Built: Jul 19 2015 RetroArch [INFO] :: Version: 1.2.2 RetroArch [INFO] :: Git: f073739 RetroArch [INFO] :: ================================================= RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 RetroArch [WARN] :: system_directory is not set in config. Assuming system directory is same folder as game: “default”. RetroArch [INFO] :: Loading config from: C:\Emulation\Utilities\Other Emulators\Retroarch1122\retroarch.cfg. RetroArch [INFO] :: Game name: RetroArch [INFO] :: Core name: RetroArch [INFO] :: Config directory: C:\Emulation\Utilities\Other Emulators\Retroarch1122\config RetroArch [INFO] :: No core-specific overrides found at C:\Emulation\Utilities\Other Emulators\Retroarch1122\config.cfg. RetroArch [INFO] :: No game-specific overrides found at C:\Emulation\Utilities\Other Emulators\Retroarch1122\config.cfg. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565. RetroArch [INFO] :: Version of libretro API: 1 RetroArch [INFO] :: Compiled against API: 1 RetroArch [INFO] :: Set audio input rate to: 29975.50 Hz. RetroArch [INFO] :: Found shader “C:\Emulation\Utilities\Other Emulators\Retroarch1122\shaders\bevel.cg” RetroArch [INFO] :: Found shader “C:\Emulation\Utilities\Other Emulators\Retroarch1122\shaders\crt-caligari.cg” RetroArch [INFO] :: Found shader “C:\Emulation\Utilities\Other Emulators\Retroarch1122\shaders\crt-easymode.cg” RetroArch [INFO] :: Found shader “C:\Emulation\Utilities\Other Emulators\Retroarch1122\shaders\sharp-bilinear.cg” RetroArch [INFO] :: Found shader “C:\Emulation\Utilities\Other Emulators\Retroarch1122\shaders\waterpaint.cg” RetroArch [INFO] :: Video @ fullscreen RetroArch [INFO] :: [D3D]: Monitor size: 640x480. RetroArch [WARN] :: Frame count not implemented! RetroArch [INFO] :: Renderchain driver: cg_d3d9 RetroArch [INFO] :: [D3D]: Created shader context. RetroArch [INFO] :: [D3D Cg]: Vertex profile: vs_3_0 RetroArch [INFO] :: [D3D Cg]: Fragment profile: ps_3_0 RetroArch [INFO] :: [D3D Cg]: Compiling stock shader. RetroArch [INFO] :: [FVF]: POSITION semantic found. RetroArch [INFO] :: [FVF]: TEXCOORD0 semantic found. RetroArch [INFO] :: [FVF]: COLOR0 semantic found. RetroArch [INFO] :: [D3D]: Render pass info: RetroArch [INFO] :: Texture width: 512 RetroArch [INFO] :: Texture height: 512 RetroArch [INFO] :: Scale type (X): RetroArch [INFO] :: Viewport @ 1.000000x RetroArch [INFO] :: Scale type (Y): RetroArch [INFO] :: Viewport @ 1.000000x RetroArch [INFO] :: Bilinear filter: false RetroArch [INFO] :: [D3D Cg]: Vertex profile: vs_3_0 RetroArch [INFO] :: [D3D Cg]: Fragment profile: ps_3_0 RetroArch [INFO] :: [D3D Cg]: Compiling stock shader. RetroArch [INFO] :: Found XInput v1.3. RetroArch [INFO] :: Enumerating DInput joypads … RetroArch [INFO] :: Device #0 PID: {0440} VID:{D209} RetroArch [INFO] :: Autoconf: configuration score=0 RetroArch [INFO] :: Autoconf: configuration score=0 RetroArch [INFO] :: Autoconf: configuration score=0 RetroArch [INFO] :: Autoconf: configuration score=0 RetroArch [INFO] :: Autoconfig: 0 profiles found RetroArch [INFO] :: Device #1 PID: {0501} VID:{D209} RetroArch [INFO] :: Autoconf: configuration score=0 RetroArch [INFO] :: Autoconf: configuration score=0 RetroArch [INFO] :: Autoconf: configuration score=0 RetroArch [INFO] :: Autoconf: configuration score=0 RetroArch [INFO] :: Autoconfig: 0 profiles found RetroArch [INFO] :: Done enumerating DInput joypads … RetroArch [INFO] :: Found joypad driver: “dinput”. RetroArch [INFO] :: [D3D]: Init complete. RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 RetroArch [INFO] :: DirectSound devices: RetroArch [INFO] :: 0: Primary Sound Driver RetroArch [INFO] :: 1: Realtek HD Audio output RetroArch [INFO] :: 2: ATI HD Audio rear output RetroArch [INFO] :: [DirectSound]: Setting buffer size of 12288 bytes RetroArch [INFO] :: [DirectSound]: Latency = 64 ms RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 RetroArch [ERROR] :: Implementation uses threaded audio. Cannot use rewind… RetroArch [INFO] :: SRAM will not be saved. RetroArch [INFO] :: Renderchain driver: cg_d3d9 RetroArch [INFO] :: [D3D]: Created shader context. RetroArch [INFO] :: [D3D Cg]: Vertex profile: vs_3_0 RetroArch [INFO] :: [D3D Cg]: Fragment profile: ps_3_0 RetroArch [INFO] :: [D3D Cg]: Compiling stock shader. RetroArch [INFO] :: [FVF]: POSITION semantic found. RetroArch [INFO] :: [FVF]: TEXCOORD0 semantic found. RetroArch [INFO] :: [FVF]: COLOR0 semantic found. RetroArch [INFO] :: [D3D]: Render pass info: RetroArch [INFO] :: Texture width: 512 RetroArch [INFO] :: Texture height: 512 RetroArch [INFO] :: Scale type (X): RetroArch [INFO] :: Viewport @ 1.000000x RetroArch [INFO] :: Scale type (Y): RetroArch [INFO] :: Viewport @ 1.000000x RetroArch [INFO] :: Bilinear filter: false RetroArch [INFO] :: [D3D Cg]: Vertex profile: vs_3_0 RetroArch [INFO] :: [D3D Cg]: Fragment profile: ps_3_0 RetroArch [INFO] :: [D3D Cg]: Compiling stock shader. RetroArch [INFO] :: null: [C:\Emulation\Utilities\Other Emulators\Retroarch1122\content_history.lpl]. RetroArch [INFO] :: Renderchain driver: cg_d3d9 RetroArch [INFO] :: [D3D]: Created shader context. RetroArch [INFO] :: [D3D Cg]: Vertex profile: vs_3_0 RetroArch [INFO] :: [D3D Cg]: Fragment profile: ps_3_0 RetroArch [INFO] :: [D3D Cg]: Compiling stock shader. RetroArch [INFO] :: [FVF]: POSITION semantic found. RetroArch [INFO] :: [FVF]: TEXCOORD0 semantic found. RetroArch [INFO] :: [FVF]: COLOR0 semantic found. RetroArch [INFO] :: [D3D]: Render pass info: RetroArch [INFO] :: Texture width: 512 RetroArch [INFO] :: Texture height: 512 RetroArch [INFO] :: Scale type (X): RetroArch [INFO] :: Viewport @ 1.000000x RetroArch [INFO] :: Scale type (Y): RetroArch [INFO] :: Viewport @ 1.000000x RetroArch [INFO] :: Bilinear filter: false RetroArch [INFO] :: [D3D Cg]: Vertex profile: vs_3_0 RetroArch [INFO] :: [D3D Cg]: Fragment profile: ps_3_0 RetroArch [INFO] :: [D3D Cg]: Compiling stock shader. RetroArch [INFO] :: [Data Thread]: Initializing data thread. RetroArch [INFO] :: [Data Thread]: Starting data thread. RetroArch [INFO] :: Using content: C:\Emulation\Nintendo\NES\NESTopRoms\Super Mario Bros. (World).nes. RetroArch [INFO] :: arg #0: retroarch RetroArch [INFO] :: arg #1: C:\Emulation\Nintendo\NES\NESTopRoms\Super Mario Bros. (World).nes RetroArch [INFO] :: arg #2: -c RetroArch [INFO] :: arg #3: C:\Emulation\Utilities\Other Emulators\Retroarch1122\retroarch.cfg RetroArch [INFO] :: arg #4: -L RetroArch [INFO] :: arg #5: C:\Emulation\Utilities\Other Emulators\Retroarch1122\cores estopia_libretro.dll RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. RetroArch [WARN] :: SYSTEM DIR is empty, assume CONTENT DIR C:\Emulation\Nintendo\NES\NESTopRoms\Super Mario Bros. (World).nes RetroArch [INFO] :: === Build =======================================RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 Built: Jul 19 2015 RetroArch [INFO] :: Version: 1.2.2 RetroArch [INFO] :: Git: f073739 RetroArch [INFO] :: ================================================= RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 RetroArch [INFO] :: Loading dynamic libretro core from: “C:\Emulation\Utilities\Other Emulators\Retroarch1122\cores estopia_libretro.dll” RetroArch [INFO] :: Game name: C:\Emulation\Nintendo\NES\NESTopRoms\Super Mario Bros. (World) RetroArch [INFO] :: Core name: Nestopia RetroArch [INFO] :: Config directory: C:\Emulation\Utilities\Other Emulators\Retroarch1122\config RetroArch [INFO] :: No core-specific overrides found at C:\Emulation\Utilities\Other Emulators\Retroarch1122\config\Nestopia\Nestopia.cfg. RetroArch [INFO] :: No game-specific overrides found at C:\Emulation\Utilities\Other Emulators\Retroarch1122\config\Nestopia\Super Mario Bros. (World).cfg. RetroArch [INFO] :: Environ SET_VARIABLES. RetroArch [INFO] :: Version of libretro API: 1 RetroArch [INFO] :: Compiled against API: 1 RetroArch [INFO] :: Environ GET_LOG_INTERFACE. RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 6. RetroArch [INFO] :: Loading content file: C:\Emulation\Nintendo\NES\NESTopRoms\Super Mario Bros. (World).nes. RetroArch [INFO] :: Did not find a valid content patch. RetroArch [INFO] :: CRC32: 0x3337ec46 . RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS: RetroArch [INFO] :: RetroPad, User 1, Button “B (bottom)” => “B” RetroArch [INFO] :: RetroPad, User 1, Button “Y (left)” => “(VSSystem) Coin 2” RetroArch [INFO] :: RetroPad, User 1, Button “Select” => “Select” RetroArch [INFO] :: RetroPad, User 1, Button “Start” => “Start” RetroArch [INFO] :: RetroPad, User 1, Button “D-Pad Up” => “D-Pad Up” RetroArch [INFO] :: RetroPad, User 1, Button “D-Pad Down” => “D-Pad Down” RetroArch [INFO] :: RetroPad, User 1, Button “D-Pad Left” => “D-Pad Left” RetroArch [INFO] :: RetroPad, User 1, Button “D-Pad Right” => “D-Pad Right” RetroArch [INFO] :: RetroPad, User 1, Button “A (right)” => “A” RetroArch [INFO] :: RetroPad, User 1, Button “X (up)” => “(VSSystem) Coin 1” RetroArch [INFO] :: RetroPad, User 1, Button “L” => “(FDS) Disk Side Change” RetroArch [INFO] :: RetroPad, User 1, Button “R” => “(FDS) Eject Disk” RetroArch [INFO] :: RetroPad, User 2, Button “B (bottom)” => “B” RetroArch [INFO] :: RetroPad, User 2, Button “Y (left)” => “(VSSystem) Coin 2” RetroArch [INFO] :: RetroPad, User 2, Button “Select” => “Select” RetroArch [INFO] :: RetroPad, User 2, Button “Start” => “Start” RetroArch [INFO] :: RetroPad, User 2, Button “D-Pad Up” => “D-Pad Up” RetroArch [INFO] :: RetroPad, User 2, Button “D-Pad Down” => “D-Pad Down” RetroArch [INFO] :: RetroPad, User 2, Button “D-Pad Left” => “D-Pad Left” RetroArch [INFO] :: RetroPad, User 2, Button “D-Pad Right” => “D-Pad Right” RetroArch [INFO] :: RetroPad, User 2, Button “A (right)” => “A” RetroArch [INFO] :: RetroPad, User 2, Button “X (up)” => “(VSSystem) Coin 1” RetroArch [INFO] :: RetroPad, User 2, Button “L” => “(FDS) Disk Side Change” RetroArch [INFO] :: RetroPad, User 2, Button “R” => “(FDS) Eject Disk” RetroArch [INFO] :: RetroPad, User 3, Button “B (bottom)” => “B” RetroArch [INFO] :: RetroPad, User 3, Button “Y (left)” => “(VSSystem) Coin 2” RetroArch [INFO] :: RetroPad, User 3, Button “Select” => “Select” RetroArch [INFO] :: RetroPad, User 3, Button “Start” => “Start” RetroArch [INFO] :: RetroPad, User 3, Button “D-Pad Up” => “D-Pad Up” RetroArch [INFO] :: RetroPad, User 3, Button “D-Pad Down” => “D-Pad Down” RetroArch [INFO] :: RetroPad, User 3, Button “D-Pad Left” => “D-Pad Left” RetroArch [INFO] :: RetroPad, User 3, Button “D-Pad Right” => “D-Pad Right” RetroArch [INFO] :: RetroPad, User 3, Button “A (right)” => “A” RetroArch [INFO] :: RetroPad, User 3, Button “X (up)” => “(VSSystem) Coin 1” RetroArch [INFO] :: RetroPad, User 3, Button “L” => “(FDS) Disk Side Change” RetroArch [INFO] :: RetroPad, User 3, Button “R” => “(FDS) Eject Disk” RetroArch [INFO] :: RetroPad, User 4, Button “B (bottom)” => “B” RetroArch [INFO] :: RetroPad, User 4, Button “Y (left)” => “(VSSystem) Coin 2” RetroArch [INFO] :: RetroPad, User 4, Button “Select” => “Select” RetroArch [INFO] :: RetroPad, User 4, Button “Start” => “Start” RetroArch [INFO] :: RetroPad, User 4, Button “D-Pad Up” => “D-Pad Up” RetroArch [INFO] :: RetroPad, User 4, Button “D-Pad Down” => “D-Pad Down” RetroArch [INFO] :: RetroPad, User 4, Button “D-Pad Left” => “D-Pad Left” RetroArch [INFO] :: RetroPad, User 4, Button “D-Pad Right” => “D-Pad Right” RetroArch [INFO] :: RetroPad, User 4, Button “A (right)” => “A” RetroArch [INFO] :: RetroPad, User 4, Button “X (up)” => “(VSSystem) Coin 1” RetroArch [INFO] :: RetroPad, User 4, Button “L” => “(FDS) Disk Side Change” RetroArch [INFO] :: RetroPad, User 4, Button “R” => “(FDS) Eject Disk” RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: “C:\Emulation\Nintendo\NES\NESTopRoms”. RetroArch [libretro INFO] :: :: Custom palette path: C:\Emulation\Nintendo\NES\NESTopRoms\custom.pal RetroArch [libretro WARN] :: :: custom.pal not found in system directory. RetroArch [libretro INFO] :: :: NstDatabase.xml path: C:\Emulation\Nintendo\NES\NESTopRoms\NstDatabase.xml RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888. RetroArch [INFO] :: Environ SAVE_DIRECTORY: “”. RetroArch [INFO] :: Environ GET_VARIABLE nestopia_favored_system: RetroArch [INFO] :: auto RetroArch [INFO] :: Environ GET_VARIABLE nestopia_genie_distortion: RetroArch [INFO] :: disabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_nospritelimit: RetroArch [INFO] :: disabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_fds_auto_insert: RetroArch [INFO] :: enabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_blargg_ntsc_filter: RetroArch [INFO] :: disabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_palette: RetroArch [INFO] :: consumer RetroArch [INFO] :: Environ GET_VARIABLE nestopia_overscan_v: RetroArch [INFO] :: enabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_overscan_h: RetroArch [INFO] :: disabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_aspect: RetroArch [INFO] :: 8:7 PAR RetroArch [INFO] :: Environ SET_GEOMETRY. RetroArch [INFO] :: SET_GEOMETRY: 256x224, aspect: 1.306. RetroArch [INFO] :: Environ GET_VARIABLE nestopia_favored_system: RetroArch [INFO] :: auto RetroArch [INFO] :: Environ GET_VARIABLE nestopia_genie_distortion: RetroArch [INFO] :: disabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_nospritelimit: RetroArch [INFO] :: disabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_fds_auto_insert: RetroArch [INFO] :: enabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_blargg_ntsc_filter: RetroArch [INFO] :: disabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_palette: RetroArch [INFO] :: consumer RetroArch [INFO] :: Environ GET_VARIABLE nestopia_overscan_v: RetroArch [INFO] :: enabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_overscan_h: RetroArch [INFO] :: disabled RetroArch [INFO] :: Environ GET_VARIABLE nestopia_aspect: RetroArch [INFO] :: 8:7 PAR RetroArch [IN