Hi all,
First things first, congrats on a mind-blowing 1.2.x release! I’m amazed at how far the project has come along since the Ssnes days!
Alright, I am running RetroArch (compiled from source) on a Manjaro x64. Hardware-wise a Shuttle DS57U - a feisty little fanless Broadwell Celeron 3205U. That’s 2 [email protected] with Intel Gen8 HD Graphics. I run almost everything full speed with the most common shaders (CRT Hyllian, CRT-Easymode-Halation from that NeoGaf thread) except Mednafen PSX - which I assume is because of the lack of horsepower - and, to my surprise, Nestopia UE.
For some reason, Nestopia cannot seem to run at more than 30hz. Sound and framerate is choppy as if the PC couldn’t handle it (similar to Mednafen PSX). I tried enabling/disabling shaders, VSync… The only thing that “works” is enabling threaded video. But then, it’s not as “smooth” as the other cores.
I seem to remember that Nestopia requirements are higher than other NES cores and I know that a Celeron is not exactly a powerhouse but surely, it should be enough?
Anyone experiencing the same thing or any idea what could be happening?