I have a few questions concerning netplay. Per this, there are various cores that can run on both, say, an amd64 computer and an arm computer.
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I’m curious as to the cores like mupen64plus, which have the choice between an interpreter and architecture specific dynarec cores. Would I be right in assuming that a computer guest running, say, an Nvidia Shield TV (running the ARM dynarec for Mupen64Plus) wouldn’t be able to connect to an amd64 host running the amd64 dynarec for Mupen64Plus?
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I take it the Dynarec/Interpreter situation is the same with other cores, like Beetle PSX perhaps?
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According to this, the BSNES cores aren’t that reliable for netplay. A few years passed since that post, and the link I posted earlier was much more recent, and doesn’t mention such issues. Is the latest Snes9x core still the best option for SNES netplay?