Am I missing a step? I’ve followed the steps at the following link: https://wiki.libretro.com/index.php?title=Netplay
Trying netplay on OSX between two Macbook Pros over a LAN and hosting it seems to just freeze, while the client just says “Failed to initialize netplay.”
I tried the same thing on Android and it crashes Retroarch straight back to the launcher. I’ve heard that it’s necessary to set a nickname under User, so I did that. No change on either Android or OSX.
To make sure, here are my steps for hosting:
Settings tab > Network
Netplay enable: On
Swap Netplay Input: Off
IP address: Blank
Netplay Client Enable: Off
Spectator Enable: Off
Port: 55435
Then I load a core, and then I load a game.
In OSX, Retroarch turns white and just freezes with no additional messages. Any attempt to connect from a different client, like on OSX or Android, says “Failed to initialize netplay”
I can’t access any menus or anything on the host PC once this happens because the program is entirely frozen, pinwheel mouse shows up.
Are there other settings I’m missing? What’s going on?