Post your list of improvements/features that you would like to see in RetroArch’s netplay.
I’ll start with mine and update this post as they get implemented or discarded.
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[Implemented ] Suppression of unneeded/spammy netplay notifications unless the user explicitly enables them via a setting.
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[Implemented] A setting to limit the maximum number of connections/players for your netplay room.
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[Implemented] More detailed and less ambiguous netplay error logs.
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[Implemented - Backwards Incompatible] Text chat. In my opinion, the possibility of including it as part of either RetroArch 1.10 or 1.11 should be discussed. RetroArch already has all the resources required to make the implementation relatively simple, but backwards compatibility will be lost for any RetroArch version preceding the implementation.
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[Implemented] A setting to disable pausing for players other than the host.
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[Implemented] A max ping limiter setting for hosts to prevent high ping clients from joining.