Nighlty Version on TestFlight GBA Games Crashes when loading

I got the Log Here:

[INFO] [Core]: Using content: “/private/var/mobile/Containers/Data/Application/E8717F64-B75C-48C7-9C73-A0392A3314FE/Documents/RetroArch/downloads/GBA/Jurassic Park III - Park Builder (USA).zip#Jurassic Park III - Park Builder (USA).gba”. [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] [Core]: Unloading core… [INFO] [Core]: Unloading core symbols… [INFO] RetroArch 1.20.0 (Git d2eb49ccbc) [INFO] === Build ======================================= [INFO] Capabilities: NEON VFPV3 VFPV4 [INFO] Version: 1.20.0 [INFO] Git: d2eb49ccbc [INFO] Built: Jan 23 2025 [INFO] ================================================= [INFO] [Input]: Found input driver: “cocoa”. [ERROR] [Core]: Frontend is built for dynamic libretro cores, but path is not set. Cannot continue. [ERROR] Fatal error received in: “init_libretro_symbols()” [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] [Core]: Unloading core symbols… [ERROR] failed_to_start_audio_driver

So looks like the when Audio Driver Starts it Crashes I tried Different Audio Drivers but Sadly same Issue

So does it need to be Fixed by Developer or can I do it myself?

Hey good news I can reproduce this but only when the gba file is inside a zip file. Try extracting it and loading that and see if it works.

1 Like

Yep that worked when Unzipped

Glad was just not me with this issue

Checked and looks like does same thing for all ZIP Files

Some crash opening Zip File and some get into zip file but other Crashes when trying to load Rom Files

Should be fixed in build 214.

Just Updated it and it is Fixed

Thanks for Fixing the Bug