No Audio Issue

Any idea why I would lose audio on the 11.28 nightly?

C:\Users\porku\Google Drive\Games\RetroArch>RetroArch [INFO] :: === Build ======================================= Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES Built: Nov 28 2016 RetroArch [INFO] :: Version: 1.3.6 RetroArch [INFO] :: Git: dc15a88 RetroArch [INFO] :: ================================================= RetroArch [INFO] :: Resetting undo buffers. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565. RetroArch [INFO] :: Version of libretro API: 1 RetroArch [INFO] :: Compiled against API: 1 RetroArch [INFO] :: Set audio input rate to: 29970.03 Hz. RetroArch [INFO] :: Video @ 960x720 RetroArch [INFO] :: Found GL context: wgl RetroArch [INFO] :: Detecting screen resolution 1920x1080. RetroArch [INFO] :: [WGL]: wglSwapInterval(1) RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 960/PCIe/SSE2. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 375.95. RetroArch [INFO] :: GL: Using resolution 960x720 RetroArch [INFO] :: [GL]: Default shader backend found: glsl. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend. RetroArch [INFO] :: Checking GLSL shader support … RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used. RetroArch [INFO] :: Found GLSL vertex shader. RetroArch [INFO] :: Found GLSL fragment shader. RetroArch [INFO] :: Linking GLSL program. RetroArch [INFO] :: Found GLSL vertex shader. RetroArch [INFO] :: Found GLSL fragment shader. RetroArch [INFO] :: Linking GLSL program. RetroArch [INFO] :: Found GLSL vertex shader. RetroArch [INFO] :: Found GLSL fragment shader. RetroArch [INFO] :: Linking GLSL program. RetroArch [INFO] :: Found GLSL vertex shader. RetroArch [INFO] :: Found GLSL fragment shader. RetroArch [INFO] :: Linking GLSL program. RetroArch [INFO] :: Found GLSL vertex shader. RetroArch [INFO] :: Found GLSL fragment shader. RetroArch [INFO] :: Linking GLSL program. RetroArch [INFO] :: Found GLSL vertex shader. RetroArch [INFO] :: Found GLSL fragment shader. RetroArch [INFO] :: Linking GLSL program. RetroArch [INFO] :: [GL]: Using 4 textures. RetroArch [INFO] :: [GL]: Loaded 1 program(s). RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads. RetroArch [INFO] :: Found XInput v1.4. RetroArch [INFO] :: Found XInput controller, user #0 RetroArch [INFO] :: Enumerating DInput joypads … RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E} RetroArch [INFO] :: Done enumerating DInput joypads … RetroArch [INFO] :: Autodetect: 31 profiles found. RetroArch [INFO] :: Autodetect: selected configuration: C:\Users\porku\Google Drive\Games\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg RetroArch [INFO] :: Found joypad driver: “xinput”. RetroArch [INFO] :: Using font rendering backend: freetype. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency. RetroArch [INFO] :: Using font rendering backend: freetype. RetroArch [INFO] :: Using font rendering backend: freetype. RetroArch [ERROR] :: Implementation uses threaded audio. Cannot use rewind… RetroArch [INFO] :: Trying to write to playlist file: C:\Users\porku\Google Drive\Games\RetroArch\content_history.lpl RetroArch [INFO] :: Trying to write to playlist file: C:\Users\porku\Google Drive\Games\RetroArch\content_video_history.lpl RetroArch [INFO] :: Trying to write to playlist file: C:\Users\porku\Google Drive\Games\RetroArch\content_music_history.lpl RetroArch [INFO] :: Trying to write to playlist file: C:\Users\porku\Google Drive\Games\RetroArch\content_image_history.lpl RetroArch [INFO] :: SRAM will not be saved. RetroArch [INFO] :: Loading history file: [C:\Users\porku\Google Drive\Games\RetroArch\content_history.lpl]. RetroArch [INFO] :: Loading history file: [C:\Users\porku\Google Drive\Games\RetroArch\content_music_history.lpl]. RetroArch [INFO] :: Loading history file: [C:\Users\porku\Google Drive\Games\RetroArch\content_video_history.lpl]. RetroArch [INFO] :: Loading history file: [C:\Users\porku\Google Drive\Games\RetroArch\content_image_history.lpl]. RetroArch [INFO] :: [GL]: VSync => on RetroArch [INFO] :: [WGL]: wglSwapInterval(1) RetroArch [INFO] :: [GL]: VSync => on RetroArch [INFO] :: [WGL]: wglSwapInterval(1)

I have tried switching to dsound & sdl out, no help. I am using NVIDIA hdmi out. Disabling Rewind seems to have no effect (RetroArch [ERROR] :: Implementation uses threaded audio. Cannot use rewind…)

Can you verify that it works with the 11/27 nightly and then try moving your retroarch.cfg to another location (that is, so it tries to create a new, fresh one) with the 11/28 nightly?

Thanks for the response and suggestions. It ended up being a folder permissions issue. I had my RetroArch in my Google drive folder. After a recent Windows update my sound broke. Moving the Google drive folder out of the default MS user folder was the solution. My bad.

Hey, no worries! I’m glad you got it figured out, and thanks for posting your solution.