Nvidia cg toolkit not recognized

I recently installed arch linux to test retroarch with kms. I have everything working perfect except the cg shaders. I installed the nvidia-cg-toolkit as per instructed but when i run retroarch --features it still says cg pixel shaders: no and won’t load any cg shaders.

Any ideas?

I am on a x86_64 install by the way.

Did you have it installed when you configured the source? It will looks for it and if it doesn’t find it, it will add --disable-cg automatically, which you’ll have to configure again to get rid of.

Thanks for the swift reply. I did not have at the time of the build, so basically I need to recompile. I was beginning to suspect as much. much appreciated!