[QUOTE=Twinaphex;25998]I guess by now it’s clear that Mupen64 has taken a big speed hit thanks to the ‘refactorings’ that I backported from upstream. Sorry about that, in this case the (enlighted or not) decision was taken to try to be as close to upstream as possible, but I do have to admit these kind of speed hits are not acceptable.
I will be trying to cut down on this speed hit we’ve taken as much as possible in the future.[/QUOTE]
I think problem is somewhere else. Banjo Kazzoie is really slow even at 52 fps! I play, everything is smooth, 52 fps, then slowdown and audio stuttering begins - but fps doesn’t change!
Zelda Mask superslow at 35-60 fps, in RetroArch 1.0.0.x original game framerate was 20fps and the game wasn’t slow.
I think the sound stuttering problem is because now RetroArch 1.2.2 doesn’t respect original game framerate. Mario 64 is 30 fps game, in version 1.0.0.x it run 30 fps, in 1.2.2 - 60fps. Even if in core option I select Framerate - Original.
I have same audio issue with 1.0.0.x when I put the framerate to Fullspeed.
And this weird menu problem, to make the controller works in Mupen64 I need to enter to menu first, then gamepad starts working…