So documentation on exactly how to configure P-UAE to run properly is a bit sparse the official readme, so hopefully here we can share how to make games properly run and increase the cores overall popularity and usability.
I’ve made a personalized .uae file with the config Rick Dangerous as a test to get a game to actually run.
[B]kickstart_rom_file[/B]=C:/emulator/retroarch/system/Kick13.rom
chipmem_size=1
bogomem_size=2
use_gui=no
nr_floppies=2
cpu_type=68000
cpu_speed=real
cpu_compatible=true
ntsc=false
chipset=ocs
immediate_blits=false
gfx_linemode=double
gfx_framerate=1
sound_output=normal
sound_frequency=44100
sound_channels=mixed
sound_interpol=none
show_leds=true
floppy_speed=100
gfx_center_vertical=smart
gfx_center_horizontal=smart
gfx_color_mode=16
[B]floppy0[/B]=C:/roms/Amiga/Rick Dangerous.adf
Now there are a few blurry details as to what to do from here.
- Where is the .uae file to be placed?
- Naming scheme, how does the core identify the correct .uae file for the game selected?
- rom placement and system file requirements?
- any other needed amiga config files?
Hopefully we can get all the details cleared out and update the wiki to allow more people to appreciate the wonderful world of Amiga.