Hello, I’m having issues configuring pad buttons first with mupen64 core and also for the RGUI.
Out of the box I tried to play Killer Instinct and only two buttons worked, the ones mapped to N64 controller A and B. There’s no way I can map the arrow buttons.
Also once I get into RGUI in some cores I can’t do much, in all of them I can move up and dowm, but in some of them like mednanfen_psx or mupen64 I can’t go back and forth/confirm. Moreover, where do I configure these RGUI only buttons?
I know about the hotkey modifier. Is it possible to choose what entries make use of it? as of now everything not bounded to input_player# is modified. One critical button is exit_emu, set to ESC but if I enable some modifier it forces me to do “modifier + ESC” which is a bit of a hassle.
edit: I also forgot to ask, I can’t seem to set input_driver to xinput. I have it on default dinput and works fine, but I wonder why this happens.