[PC] Game problem

I have a problem opening “Bugs Bunny: Lost in Time” on the PC version of retroarch… The game in the Android version is working correctly.

This is the log:

RetroArch CMD: D:/Users/Michael/Desktop/Retroarch/retroarch.exe D:/Users/Michael/Desktop/Retroarch/ROMS/BUGS_BUNNY.CUE -c D:/Users/Michael/Desktop/Retroarch/retroarch.cfg -v

=== Build ======================================= Compiler: MinGW (4.8.0) 64-bit Built: May 29 2013

RetroArch: [CPUID]: Vendor: GenuineIntel RetroArch: [CPUID]: SSE: 1 RetroArch: [CPUID]: SSE2: 1 RetroArch: [CPUID]: AVX: 0 RetroArch: Loading config from: D:/Users/Michael/Desktop/Retroarch/retroarch.cfg. === Config === video_driver = “gl” audio_driver = “dsound” input_player1_joypad_index = “0” libretro_path = “D:/Users/Michael/Desktop/Retroarch/mednafen_psx_libretro_x86_64_20130519.dll” video_aspect_ratio = “1.777800” video_fullscreen = “false” system_directory = “D:/Users/Michael/Desktop/Retroarch/” rgui_browser_directory = “D:/Users/Michael/Desktop/Retroarch/ROMS/” stdin_cmd_enable = “true” phoenix_last_rom = “D:/Users/Michael/Desktop/Retroarch/ROMS/BUGS_BUNNY.CUE” audio_enable = “true” video_vsync = “true” savefile_directory = “D:/Users/Michael/Desktop/Retroarch/saves/” savestate_directory = “D:/Users/Michael/Desktop/Retroarch/saves/” input_player2_joypad_index = “1” input_player3_joypad_index = “2” input_player4_joypad_index = “3” input_player5_joypad_index = “4” input_player6_joypad_index = “4” input_player7_joypad_index = “4” input_player8_joypad_index = “4” input_player1_a_axis = “nul” input_player1_a_btn = “0” input_player1_a = “nul” input_player1_b_axis = “nul” input_player1_b_btn = “1” input_player1_b = “nul” input_player1_y_axis = “nul” input_player1_y_btn = “3” input_player1_y = “nul” input_player1_x_axis = “nul” input_player1_x_btn = “2” input_player1_x = “nul” input_player1_start_axis = “nul” input_player1_start_btn = “7” input_player1_start = “nul” input_player1_l_axis = “nul” input_player1_l_btn = “4” input_player1_l = “nul” input_player1_select_axis = “nul” input_player1_select_btn = “6” input_player1_select = “nul” input_player1_r_axis = “nul” input_player1_r_btn = “5” input_player1_r = “nul” input_player1_left_axis = “nul” input_player1_left_btn = “h0left” input_player1_left = “nul” input_player1_right_axis = “nul” input_player1_right_btn = “h0right” input_player1_right = “nul” input_player1_up_axis = “nul” input_player1_up_btn = “h0up” input_player1_up = “nul” input_player1_l2_axis = “+2” input_player1_l2_btn = “nul” input_player1_l2 = “nul” input_player1_r2_axis = “-2” input_player1_r2_btn = “nul” input_player1_r2 = “nul” input_player1_l3_axis = “nul” input_player1_l3_btn = “8” input_player1_l3 = “nul” input_player1_r3_axis = “nul” input_player1_r3_btn = “9” input_player1_r3 = “nul” input_player1_l_x_plus_axis = “+0” input_player1_l_x_plus_btn = “nul” input_player1_l_x_plus = “nul” input_player1_l_y_plus_axis = “+1” input_player1_l_y_plus_btn = “nul” input_player1_l_y_plus = “nul” input_player1_l_x_minus_axis = “-0” input_player1_l_x_minus_btn = “nul” input_player1_l_x_minus = “nul” input_player1_l_y_minus_axis = “-1” input_player1_l_y_minus_btn = “nul” input_player1_l_y_minus = “nul” input_player1_r_x_plus_axis = “+3” input_player1_r_x_plus_btn = “nul” input_player1_r_x_plus = “nul” input_player1_r_y_plus_axis = “+4” input_player1_r_y_plus_btn = “nul” input_player1_r_y_plus = “nul” input_player1_r_x_minus_axis = “-3” input_player1_r_x_minus_btn = “nul” input_player1_r_x_minus = “nul” input_player1_r_y_minus_axis = “-4” input_player1_r_y_minus_btn = “nul” input_player1_r_y_minus = “nul” video_monitor_index = “1” === Config end === RetroArch: Loading dynamic libretro from: “D:\Users\Michael\Desktop\Retroarch\mednafen_psx_libretro_x86_64_20130519.dll” RetroArch: Version of libretro API: 1 RetroArch: Compiled against API: 1 RetroArch: Environ SYSTEM_DIRECTORY: “D:/Users/Michael/Desktop/Retroarch/”. RetroArch: Environ SET_DISK_CONTROL_INTERFACE. RetroArch: Environ PERFORMANCE_LEVEL: 3. RetroArch: ROM loading skipped. Implementation will load it on its own. RetroArch: Environ SET_PIXEL_FORMAT: XRGB8888. RetroArch: Environ GET_OVERSCAN: 0 unhandled setting UI: psx.input.port1.gun_chairs unhandled setting UI: psx.input.port2.gun_chairs unhandled setting UI: psx.input.port3.gun_chairs unhandled setting UI: psx.input.port4.gun_chairs unhandled setting UI: psx.input.port5.gun_chairs unhandled setting UI: psx.input.port6.gun_chairs unhandled setting UI: psx.input.port7.gun_chairs unhandled setting UI: psx.input.port8.gun_chairs psx.bios_eu: D:/Users/Michael/Desktop/Retroarch\scph5502.bin D:\Users\Michael\Desktop\Retroarch\scph5502.bin D:/Users/Michael/Desktop/Retroarch\BUGS_BUNNY.08d23de7fb398778ec4f984c3d69278c.0.mcr D:/Users/Michael/Desktop/Retroarch\BUGS_BUNNY.08d23de7fb398778ec4f984c3d69278c.1.mcr D:/Users/Michael/Desktop/Retroarch\BUGS_BUNNY.08d23de7fb398778ec4f984c3d69278c.2.mcr D:/Users/Michael/Desktop/Retroarch\BUGS_BUNNY.08d23de7fb398778ec4f984c3d69278c.3.mcr D:/Users/Michael/Desktop/Retroarch\BUGS_BUNNY.08d23de7fb398778ec4f984c3d69278c.4.mcr D:/Users/Michael/Desktop/Retroarch\BUGS_BUNNY.08d23de7fb398778ec4f984c3d69278c.5.mcr D:/Users/Michael/Desktop/Retroarch\BUGS_BUNNY.08d23de7fb398778ec4f984c3d69278c.6.mcr D:/Users/Michael/Desktop/Retroarch\BUGS_BUNNY.08d23de7fb398778ec4f984c3d69278c.7.mcr

RetroArch: Set audio input rate to: 44190.64 Hz. RetroArch: Video @ 1280x720 RetroArch: Setting multimedia scheduling for DWM. RetroArch: Found GL context: wgl RetroArch: Detecting screen resolution 1366x768. RetroArch: [WGL]: wglSwapInterval(1) RetroArch: Querying GL extension: ARB_sync => exists RetroArch: GL: Using resolution 1280x720 RetroArch: [GL]: Not loading any shader. RetroArch: GL: Loaded 0 program(s). RetroArch: Enumerating DInput joypads … RetroArch: Done enumerating DInput joypads … RetroArch: Found joypad driver: “dinput”. RetroArch: Using font rendering backend: freetype. RetroArch: DirectSound devices: RetroArch: 0: Driver audio principale RetroArch: 1: Altoparlanti (Dispositivo High Definition Audio) RetroArch: 2: SAMSUNG (2- Dispositivo High Definition Audio) RetroArch: [DirectSound]: Setting buffer size of 12288 bytes RetroArch: [DirectSound]: Latency = 64 ms RetroArch: Sinc resampler [SSE] RetroArch: SINC params (8 phase bits, 16 taps). RetroArch: [RGUI]: Opening history: D:/Users/Michael/Desktop/Retroarch/.retroarch-history.txt.

On Android, it’s using PCSX-reARMed, on PC it’s Mednafen PSX. Does your ISO work correctly on the real Mednafen? Do you have BIOS files correctly placed in system directory?

For the BIOS, yes I have in retroarch folder. The madfen original emulator in my pc doesn’t run any iso, idk why.

Ok, with original Mednafen is working, but with the SCPH7003.bin. Instead the Retroarch core is searching for the SCPH5502.BIN, that isn’t working in Mednafen neither in Retroarch. So i tried to rename the SCPH7003 in SCPH5502. Same result: app freezes with windows message: “The app stopped working”. Any idea?

Actually use the correct BIOS?

Yes, freezes all times.