Here is a log I just took trying to open a ps2 rom and a gamecube rom. I hope it helps.
[INFO] [Playlist]: Written to playlist file: C:\RetroArch-Win64\playlists\Sony - PlayStation 2.lpl
[INFO] [Core]: Using content: “C:\RetroArch-Win64\system\Games\Sony Playstation 2\Shadow The Hedgehog (USA) (En,Ja,Fr,De,Es,It)1.7z#Shadow The Hedgehog (USA) (En,Ja,Fr,De,Es,It).iso”.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core…
[INFO] [Core]: Unloading core symbols…
[INFO] [Video]: Average monitor Hz: 59.984404 Hz. (2.083 % frame time deviation, based on 2048 last samples).
[INFO] RetroArch 1.10.0 (Git 5f6fc20)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel® Core™ i5-4590 CPU @ 3.30GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Jan 21 2022
[INFO] Version: 1.10.0
[INFO] Git: 5f6fc20
[INFO] =================================================
[INFO] [Input]: Found input driver: “dinput”.
[INFO] [Core]: Loading dynamic libretro core from: “C:\RetroArch-Win64\cores\pcsx2_libretro.dll”
[INFO] [Overrides]: No core-specific overrides found at “C:\RetroArch-Win64\config\pcsx2 (alpha)\pcsx2 (alpha).cfg”.
[INFO] [Overrides]: No content-dir-specific overrides found at “C:\RetroArch-Win64\config\pcsx2 (alpha)\Sony Playstation 2.cfg”.
[INFO] [Overrides]: No game-specific overrides found at “C:\RetroArch-Win64\config\pcsx2 (alpha)\Shadow The Hedgehog (USA) (En,Ja,Fr,De,Es,It).cfg”.
[INFO] [Environ]: SET_SUPPORT_NO_GAME: yes.
[INFO] [Remaps]: Remap directory: “C:\RetroArch-Win64\config\remaps”.
[INFO] [Overrides]: Redirecting save file to “C:\RetroArch-Win64\saves\Shadow The Hedgehog (USA) (En,Ja,Fr,De,Es,It).srm”.
[INFO] [Overrides]: Redirecting save state to “C:\RetroArch-Win64\states\Shadow The Hedgehog (USA) (En,Ja,Fr,De,Es,It).state”.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_MESSAGE_INTERFACE_VERSION.
[INFO] [Environ]: SYSTEM_DIRECTORY: “C:\RetroArch-Win64\system\system”.
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: GET_LANGUAGE: “0”.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
[INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
[INFO] [Content]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: SYSTEM_DIRECTORY: “C:\RetroArch-Win64\system\system”.
[libretro ERROR] Could not open File: `AL
[ERROR] [Content]: Failed to load content
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Set video size to: 960x720.
[INFO] [GL]: Found GL context: “wgl”.
[INFO] [GL]: Detecting screen resolution: 1920x1080.
[INFO] [WGL]: Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixe[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: Intel, Renderer: Intel® HD Graphics 4600.
[INFO] [GL]: Version: 4.3.0 - Build 20.19.15.4835.
[INFO] [GL]: Using resolution 960x720.
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support …
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[WARN] [DINPUT]: Strong rumble unavailable.
[WARN] [DINPUT]: Weak rumble unavailable.
[INFO] [Joypad]: Found joypad driver: “dinput”.
[INFO] [Font]: Using font rendering backend: “freetype”.
[INFO] [Video]: Found display server: “win32”.
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: “gl”.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: “C:\RetroArch-Win64\content_history.lpl”.
[INFO] [Playlist]: Loading history file: “C:\RetroArch-Win64\content_music_history.lpl”.
[INFO] [Playlist]: Loading history file: “C:\RetroArch-Win64\content_video_history.lpl”.
[INFO] [Playlist]: Loading history file: “C:\RetroArch-Win64\content_image_history.lpl”.
[INFO] [Playlist]: Loading favorites file: “C:\RetroArch-Win64\content_favorites.lpl”.
[INFO] [Playlist]: Written to playlist file: C:\RetroArch-Win64\playlists\Nintendo - GameCube.lpl
[INFO] [Core]: Using content: “C:\RetroArch-Win64\system\Games\GameCube\Need for Speed - Most Wanted.7z#Need for Speed - Most Wanted.iso”.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core…
[INFO] [Core]: Unloading core symbols…
[INFO] [Core]: Saved core options file to “C:\RetroArch-Win64\config\pcsx2 (alpha)\pcsx2 (alpha).opt”.
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.10.0 (Git 5f6fc20)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel® Core™ i5-4590 CPU @ 3.30GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Jan 21 2022
[INFO] Version: 1.10.0
[INFO] Git: 5f6fc20
[INFO] =================================================
[INFO] [Input]: Found input driver: “dinput”.
[INFO] [Core]: Loading dynamic libretro core from: “C:\RetroArch-Win64\cores\dolphin_libretro.dll”
[INFO] [Overrides]: No core-specific overrides found at “C:\RetroArch-Win64\config\dolphin-emu\dolphin-emu.cfg”.
[INFO] [Overrides]: No content-dir-specific overrides found at “C:\RetroArch-Win64\config\dolphin-emu\GameCube.cfg”.
[INFO] [Overrides]: No game-specific overrides found at “C:\RetroArch-Win64\config\dolphin-emu\Need for Speed - Most Wanted.cfg”.
[INFO] [Environ]: SET_VARIABLES.
[INFO] [Remaps]: Remap directory: “C:\RetroArch-Win64\config\remaps”.
[INFO] [Overrides]: Redirecting save file to “C:\RetroArch-Win64\saves\Need for Speed - Most Wanted.srm”.
[INFO] [Overrides]: Redirecting save state to “C:\RetroArch-Win64\states\Need for Speed - Most Wanted.state”.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Content]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] [Environ]: SYSTEM_DIRECTORY: “C:\RetroArch-Win64\system\system”.
[INFO] [Environ]: CORE_ASSETS_DIRECTORY: “C:\RetroArch-Win64\downloads”.
[INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PREFERRED_HW_RENDER, video driver name: gl.
[INFO] [Environ]: GET_PREFERRED_HW_RENDER - Context callback set to RETRO_HW_CONTEXT_OPENGL.
[INFO] [Environ]: SET_HW_RENDER, context type: gl.
[INFO] Requesting OpenGL context.
[INFO] Reached end of SET_HW_RENDER.
[INFO] [Environ]: SET_HW_SHARED_CONTEXT.
[libretro ERROR] 04:05:218 DolphinLibretro\Boot.cpp:167 E[BOOT]: Could not boot C:\RetroArch-Win64\system\Games\GameCube\Need for Speed - Most Wanted.7z#Need for Speed - Most Wanted.iso
[ERROR] [Content]: Failed to load content
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Set video size to: 960x720.
[INFO] [Video]: Using HW render, OpenGL driver forced.
[INFO] [Video]: Using configured “gl” driver for GL HW render.
[INFO] [GL]: Found GL context: “wgl”.
[INFO] [GL]: Detecting screen resolution: 1920x1080.
[INFO] [WGL]: Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixe[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: Intel, Renderer: Intel® HD Graphics 4600.
[INFO] [GL]: Version: 4.3.0 - Build 20.19.15.4835.
[INFO] [GL]: Using resolution 960x720.
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support …
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 1 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [GL]: Initializing HW render (512x512).
[INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
[INFO] [GL]: Supports FBO (render-to-texture).
[WARN] [DINPUT]: Strong rumble unavailable.
[WARN] [DINPUT]: Weak rumble unavailable.
[INFO] [Joypad]: Found joypad driver: “dinput”.
[INFO] [Font]: Using font rendering backend: “freetype”.
[INFO] [Video]: Found display server: “win32”.
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: “gl”.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: “C:\RetroArch-Win64\content_history.lpl”.
[INFO] [Playlist]: Loading history file: “C:\RetroArch-Win64\content_music_history.lpl”.
[INFO] [Playlist]: Loading history file: “C:\RetroArch-Win64\content_video_history.lpl”.
[INFO] [Playlist]: Loading history file: “C:\RetroArch-Win64\content_image_history.lpl”.
[INFO] [Playlist]: Loading favorites file: “C:\RetroArch-Win64\content_favorites.lpl”.
[INFO] [Config]: Saved new config to “C:\RetroArch-Win64\retroarch.cfg”.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core…
[INFO] [Core]: Unloading core symbols…
[INFO] [Core]: Saved core options file to “C:\RetroArch-Win64\config\dolphin-emu\dolphin-emu.opt”.
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] [PERF]: Performance counters (RetroArch):