PCSX2 Core don't Load Games

Hi, i made it to successfully compile the pcsx2_libretro.so and also put the bios Files in the right path. But when i start Retroarch with core and a Game it just closes. How can i get an Error Log? Is there more needed than the shared Object?

I recognize no plugins loaded… vdr@vdr2 ~ $ retroarch -v --libretro=/usr/local/lib64/libretro/pcsx2_libretro.so /mnt/data/public/emu/ps2/images/Gran\ Turismo\ 4.iso PCSX2 1.7.0-20201117074957 Savestate version: 0x9a0f0000

Host Machine Init: Operating System = Linux 5.8.18-gentoo x86_64 Physical RAM = 15921 MB CPU name = Intel® Core™ i5-2500K CPU @ 3.30GHz Vendor/Model = GenuineIntel (stepping 07) CPU speed = 3.289 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 1f9ae3bf x86EFlags = 28100800

x86 Features Detected: SSE2… SSE3… SSSE3… SSE4.1… SSE4.2… AVX Pcsx2 was compiled as 64-bits.

Installing POSIX SIGSEGV handler… Reserving memory for recompilers…

Loading plugins from /usr/local/lib/games/PCSX2… Bound GS: [ ] Bound PAD: [ ] Bound USB: [ ] Bound DEV9: [ ] Plugins loaded successfully.

Releasing host memory maps for virtual systems…

Thank you

Christian

Unfortunately, you’re kinda on your own until we actually release the core. These sorts of issues are precisely why it’s not released yet.