Hey guys. I’m trying to figure out how to do per-core shader settings. Let’s say I want crt geom for most retro stuff, and a green-screen game boy filter for my game boy core only. How do I do this? When I attempt to save for core only, it still makes a global change to all emulators. I have figured out how to do core overrides for overlays, dimensions, etc. but shaders are just not sticking for me. Can I add the shader path to the core override cfg?
Using a nightly build from about 1 week ago on Windows 10.