Not sure if this is the appropriate forum for this. I had another thread going but it kind of fizzled after going OT, so I thought I’d start a new one.
The problem I’m experiencing is that crop overscan’s behavior appears to be reversed in snes9x next- enabling crop overscan reveals black borders on all sides of the screen, while turning it off hides the black borders but results in uneven pixel scaling. Crop overscan turned on should hide the borders while preserving pixel scaling, right?
In Genesis, the problem I’m seeing is that I can’t get even pixel scaling at resolutions higher than 640x480. Anything higher results in scaling problems regardless of if crop overscan is turned on or not (crop overscan doesn’t appear to do anything in picodrive). This hasn’t been a huge deal, since the only reason you would need HD resolution on the raspberry pi is to use shaders, which don’t work very well on the pi anyway. I’ve opted to just use the scanline overlay, so I’m fine with 640x480, but it still seems strange that scaling is not correct at a higher resolution like 960x720.
here are the versions I’m using:
SNES: 1.1 - SNES9X Next v1.52.4
Genesis: 1.1 - PicoDrive 1.91