Hi
tried playing Burnout dominator on the ppsspp core and it segment fault when pressing F1. I’m using to latest from the Testing PPA
retroarch -L /usr/lib/libretro/ppsspp_libretro.so "/Games/Romz/Sony/psp/Burnout_Dominator/psy-bdom.iso" --verbose
RetroArch [INFO] :: Redirecting save file to "/Games/Romz/Sony/psp/Burnout_Dominator/psy-bdom.srm".
RetroArch [INFO] :: === Build =======================================
Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3
Built: Aug 17 2016
RetroArch [INFO] :: Version: 1.3.6
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: Looking for config in: "/home/telanus/.config/retroarch/retroarch.cfg".
RetroArch [INFO] :: Config: loading config from: /home/telanus/.config/retroarch/retroarch.cfg.
RetroArch [INFO] :: Resetting undo buffers.
RetroArch [INFO] :: Loading dynamic libretro core from: "/usr/lib/x86_64-linux-gnu/libretro/ppsspp_libretro.so"
RetroArch [INFO] :: Overrides: no core-specific overrides found at /home/telanus/.config/retroarch/PPSSPP/PPSSPP.cfg.
RetroArch [INFO] :: Overrides: no game-specific overrides found at /home/telanus/.config/retroarch/PPSSPP/psy-bdom.cfg.
RetroArch [INFO] :: Shaders: preset directory: /home/telanus/.config/retroarch/shaders/presets
RetroArch [INFO] :: Shaders: no game-specific preset found at /home/telanus/.config/retroarch/shaders/presets/PPSSPP/psy-bdom.cgp.
RetroArch [INFO] :: Shaders: no game-specific preset found at /home/telanus/.config/retroarch/shaders/presets/PPSSPP/psy-bdom.glslp.
RetroArch [INFO] :: Shaders: no core-specific preset found at /home/telanus/.config/retroarch/shaders/presets/PPSSPP/PPSSPP.cgp.
RetroArch [INFO] :: Shaders: no core-specific preset found at /home/telanus/.config/retroarch/shaders/presets/PPSSPP/PPSSPP.glslp.
RetroArch [INFO] :: Environ SET_VARIABLES.
RetroArch [INFO] :: Remaps: remap directory: /home/telanus/.config/retroarch/config/remaps
RetroArch [INFO] :: Remaps: no game-specific remap found at /home/telanus/.config/retroarch/config/remaps/PPSSPP/psy-bdom.rmp.
RetroArch [INFO] :: Remaps: no core-specific remap found at /home/telanus/.config/retroarch/config/remaps/PPSSPP/PPSSPP.rmp.
RetroArch [INFO] :: Redirecting save file to "/Games/Romz/Sony/psp/Burnout_Dominator/psy-bdom.srm".
RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
RetroArch [WARN] :: SYSTEM DIR is empty, assume CONTENT DIR /Games/Romz/Sony/psp/Burnout_Dominator/psy-bdom.iso
RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "/Games/Romz/Sony/psp/Burnout_Dominator/".
RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "Cross"
RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Square"
RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "Circle"
RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "Triangle"
RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
RetroArch [INFO] :: Environ SET_HW_RENDER.
RetroArch [INFO] :: Requesting OpenGL context.
W: file_util.cpp:215: W: IsDirectory: stat failed on /Games/Romz/Sony/psp/Burnout_Dominator/PPSSPP/lang/.ini
RetroArch [INFO] :: Environ GET_USERNAME: "".
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_internal_resolution:
RetroArch [INFO] :: 960x544
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_output_resolution:
RetroArch [INFO] :: 960x544
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_button_preference:
RetroArch [INFO] :: cross
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_fast_memory:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_set_rounding_mode:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_vertex_cache:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_gpu_hardware_transform:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_frameskip:
RetroArch [INFO] :: 0
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_audio_latency:
RetroArch [INFO] :: 0
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_framerate_limit:
RetroArch [INFO] :: 0
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_language:
RetroArch [INFO] :: automatic
RetroArch [INFO] :: Environ GET_LANGUAGE: "0".
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_auto_frameskip:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_block_transfer_gpu:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_texture_scaling_type:
RetroArch [INFO] :: hybrid
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_texture_scaling_level:
RetroArch [INFO] :: 1
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_internal_shader:
RetroArch [INFO] :: off
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_texture_anisotropic_filtering:
RetroArch [INFO] :: off
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_texture_deposterize:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_separate_io_thread:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_unsafe_func_replacements:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_sound_speedhack:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_cpu_core:
RetroArch [INFO] :: jit
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_locked_cpu_speed:
RetroArch [INFO] :: off
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_rendering_mode:
RetroArch [INFO] :: read_framebuffers_to_memory_gpu
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_force_max_fps:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_prescale_uv:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE ppsspp_threaded_input:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Skipping SRAM load..
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Set audio input rate to: 44107.32 Hz.
RetroArch [INFO] :: Video @ fullscreen
RetroArch [INFO] :: Using HW render, OpenGL driver forced.
RetroArch [ERROR] :: Failed to connect to Wayland server.
RetroArch [INFO] :: Found GL context: x
RetroArch [INFO] :: Detecting screen resolution 1600x900.
RetroArch [INFO] :: [X11]: Xinerama version: 1.1.
RetroArch [INFO] :: [X11]: Xinerama screens: 1.
RetroArch [INFO] :: [GLX]: Using Xinerama on screen #0.
RetroArch [INFO] :: [GLX]: X = 0, Y = 0, W = 1600, H = 900.
RetroArch [INFO] :: [GLX]: Using windowed fullscreen.
RetroArch [INFO] :: [GLX]: Found swap function: glXSwapIntervalEXT.
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(0)
RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GT 240/PCIe/SSE2.
RetroArch [INFO] :: [GL]: Version: 3.3.0 NVIDIA 304.131.
RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
RetroArch [INFO] :: GL: Using resolution 1600x900
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [INFO] :: Checking GLSL shader support ...
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 1 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: [GL]: Initializing HW render (1024 x 1024).
RetroArch [INFO] :: [GL]: Max texture size: 8192 px, renderbuffer size: 8192 px.
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
RetroArch [INFO] :: [GL]: Supports FBO (render-to-texture).
RetroArch [INFO] :: [udev]: Plugged pad: Xbox 360 Wireless Receiver (0:0) on port #0.
RetroArch [INFO] :: Autodetect: 130 profiles found
RetroArch [INFO] :: Autodetect: selected configuration: /home/telanus/.config/retroarch/autoconfig/udev/Xbox_360_Wireless_Receiver.cfg
RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event14) supports 0 force feedback effects.
RetroArch [INFO] :: [udev]: Plugged pad: Xbox 360 Wireless Receiver (0:0) on port #1.
RetroArch [INFO] :: Autodetect: 130 profiles found
RetroArch [INFO] :: Autodetect: selected configuration: /home/telanus/.config/retroarch/autoconfig/udev/Xbox_360_Wireless_Receiver.cfg
RetroArch [INFO] :: [udev]: Pad #1 (/dev/input/event15) supports 0 force feedback effects.
RetroArch [INFO] :: [udev]: Plugged pad: Xbox 360 Wireless Receiver (0:0) on port #2.
RetroArch [INFO] :: Autodetect: 130 profiles found
RetroArch [INFO] :: Autodetect: selected configuration: /home/telanus/.config/retroarch/autoconfig/udev/Xbox_360_Wireless_Receiver.cfg
RetroArch [INFO] :: [udev]: Pad #2 (/dev/input/event16) supports 0 force feedback effects.
RetroArch [INFO] :: [udev]: Plugged pad: Xbox 360 Wireless Receiver (0:0) on port #3.
RetroArch [INFO] :: Autodetect: 130 profiles found
RetroArch [INFO] :: Autodetect: selected configuration: /home/telanus/.config/retroarch/autoconfig/udev/Xbox_360_Wireless_Receiver.cfg
RetroArch [INFO] :: [udev]: Pad #3 (/dev/input/event17) supports 0 force feedback effects.
RetroArch [INFO] :: Found joypad driver: "udev".
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Suspending screensaver (X11).
RetroArch [INFO] :: [PulseAudio]: Requested 24576 bytes buffer, got 18432.
RetroArch [INFO] :: Found menu display driver: "menu_display_null".
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
RetroArch [INFO] :: Loading history file: [/home/telanus/.config/retroarch/content_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/telanus/.config/retroarch/content_music_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/telanus/.config/retroarch/content_video_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/telanus/.config/retroarch/content_image_history.lpl].
RetroArch [INFO] :: [GL]: VSync => off
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(0)
I: gl_state.cpp:137: I: GPU Vendor : NVIDIA Corporation ; renderer: GeForce GT 240/PCIe/SSE2 version str: 3.3.0 NVIDIA 304.131 ; GLSL version str: 3.30 NVIDIA via Cg compiler
I: gpu_features.cpp:20: I: Checking for GL driver bugs... vendor=1 model='GeForce GT 240/PCIe/SSE2'
I: zip_read.cpp:337: I: Not a VFS path: /Games/Romz/Sony/psp/Burnout_Dominator/PPSSPP/shaders/defaultshaders.ini . Reading local file.
I: zip_read.cpp:370: I: Not a VFS path: /Games/Romz/Sony/psp/Burnout_Dominator/PSP/shaders . Reading local directory.
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [PulseAudio]: Pausing.
Segmentation fault (core dumped)