Greetings.
I use the shaders xbrz-freescale and crt-geom universally and works great for all emulators except PCSX-ReARMed for PS1 games. What happens is that the resolution keeps changing in some games (Strider 2 and Digimon Rumble Arena), mostly in menus, so the scanlines of crt-geom disappear and the image shakes and creates strange effects. In Dead or Alive, in particular, is not just the menus, but even during gameplay. Beetle PSX is exactly the same thing, but that emulator runs slow for me anyway.