I’m not sure why it stopped working, i verified directory was still pointing at the propper folder, it was. Tried moving the bios directly into folder with game thinking maybe it was being redirected, no change. Downloaded a new set of bios, no change. Uninstalled cores and reinstalled, no change. Don’t really want to uninstall Retroarch and reinstall but will if nessisary. I don’t understand code well enough to see where the problem is, any help is appreciated, verbose log below.
[INFO] [Playlist]: Written to playlist file: C:\RetroArch-Win64\playlists\Sony - PlayStation.lpl
[INFO] [Core]: Using content: "C:\Users\Admin\Saved Games\Games\Sony Playstation\Thrasher - Skate and Destroy (USA).cue".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.10.3 (Git 102abb0)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: May 2 2022
[INFO] Version: 1.10.3
[INFO] Git: 102abb0
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\RetroArch-Win64\cores\mednafen_psx_libretro.dll"
[INFO] [Overrides]: No core-specific overrides found at "C:\RetroArch-Win64\config\Beetle PSX\Beetle PSX.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\RetroArch-Win64\config\Beetle PSX\\Sony Playstation.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\RetroArch-Win64\config\Beetle PSX\Thrasher - Skate and Destroy (USA).cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: GET_LANGUAGE: "0".
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
[INFO] [Environ]: GET_VFS_INTERFACE. Core requested version >= V1, providing V3.
[INFO] [Environ]: GET_LED_INTERFACE.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: Remap directory: "C:\RetroArch-Win64\config\remaps".
[INFO] [Overrides]: Redirecting save file to "C:\RetroArch-Win64\saves\Thrasher - Skate and Destroy (USA).srm".
[INFO] [Overrides]: Redirecting save state to "C:\RetroArch-Win64\states\Thrasher - Skate and Destroy (USA).state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_MESSAGE_INTERFACE_VERSION.
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\RetroArch-Win64\system".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
[INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_SERIALIZATION_QUIRKS.
[INFO] [Environ]: PERFORMANCE_LEVEL: 15.
[INFO] [Content]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[libretro INFO] Rumble interface supported!
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[libretro INFO] Loading C:\Users\Admin\Saved Games\Games\Sony Playstation\Thrasher - Skate and Destroy (USA).cue...
[libretro INFO] Checking if required firmware is present...
[libretro ERROR] Firmware is missing: scph5501.bin
[libretro ERROR] Content cannot be loaded
[INFO] [SRAM]: Skipping SRAM load.
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44228.26 Hz.
[INFO] [Video]: Set video size to: fullscreen.
[INFO] [GL]: Found GL context: "wgl".
[INFO] [GL]: Detecting screen resolution: 1920x1080.
[INFO] [WGL]: Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixe[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4600.
[INFO] [GL]: Version: 4.3.0 - Build 20.19.15.4835.
[INFO] [GL]: Using resolution 1920x1080.
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: "freetype".
[INFO] [Video]: Found display server: "win32".
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[libretro INFO] Controller 1: PlayStation Controller
[libretro INFO] Controller 2: PlayStation Controller
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
[INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
[INFO] [Playlist]: Written to playlist file: C:\RetroArch-Win64\content_history.lpl
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 04 seconds.
[INFO] [Runtime]: Saving runtime log file: "C:\RetroArch-Win64\playlists\logs\Beetle PSX\Thrasher - Skate and Destroy (USA).lrtl".
[INFO] [Core]: No content, starting dummy core.
[INFO] [SRAM]: Saving RAM type #0 to "C:\RetroArch-Win64\saves\Thrasher - Skate and Destroy (USA).srm".
[INFO] [SRAM]: Saved successfully to "C:\RetroArch-Win64\saves\Thrasher - Skate and Destroy (USA).srm".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading game..
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Core]: Saved core options file to "C:\RetroArch-Win64\config\Beetle PSX\Beetle PSX.opt".
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.10.3 (Git 102abb0)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: May 2 2022
[INFO] Version: 1.10.3
[INFO] Git: 102abb0
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Set video size to: fullscreen.
[INFO] [GL]: Found GL context: "wgl".
[INFO] [GL]: Detecting screen resolution: 1920x1080.
[INFO] [WGL]: Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixe[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4600.
[INFO] [GL]: Version: 4.3.0 - Build 20.19.15.4835.
[INFO] [GL]: Using resolution 1920x1080.
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: "freetype".
[INFO] [Video]: Found display server: "win32".
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
[INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
[INFO] [Playlist]: Written to playlist file: C:\RetroArch-Win64\playlists\Sony - PlayStation.lpl
[INFO] [Core]: Using content: "C:\Users\Admin\Saved Games\Games\Sony Playstation\Thrasher - Skate and Destroy (USA).cue".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.10.3 (Git 102abb0)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: May 2 2022
[INFO] Version: 1.10.3
[INFO] Git: 102abb0
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\RetroArch-Win64\cores\mednafen_psx_libretro.dll"
[INFO] [Overrides]: No core-specific overrides found at "C:\RetroArch-Win64\config\Beetle PSX\Beetle PSX.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\RetroArch-Win64\config\Beetle PSX\\Sony Playstation.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\RetroArch-Win64\config\Beetle PSX\Thrasher - Skate and Destroy (USA).cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: GET_LANGUAGE: "0".
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
[INFO] [Environ]: GET_VFS_INTERFACE. Core requested version >= V1, providing V3.
[INFO] [Environ]: GET_LED_INTERFACE.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: Remap directory: "C:\RetroArch-Win64\config\remaps".
[INFO] [Overrides]: Redirecting save file to "C:\RetroArch-Win64\saves\Thrasher - Skate and Destroy (USA).srm".
[INFO] [Overrides]: Redirecting save state to "C:\RetroArch-Win64\states\Thrasher - Skate and Destroy (USA).state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_MESSAGE_INTERFACE_VERSION.
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\RetroArch-Win64\system".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
[INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_SERIALIZATION_QUIRKS.
[INFO] [Environ]: PERFORMANCE_LEVEL: 15.
[INFO] [Content]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[libretro INFO] Rumble interface supported!
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[libretro INFO] Loading C:\Users\Admin\Saved Games\Games\Sony Playstation\Thrasher - Skate and Destroy (USA).cue...
[libretro INFO] Checking if required firmware is present...
[libretro ERROR] Firmware is missing: scph5501.bin
[libretro ERROR] Content cannot be loaded
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44228.26 Hz.
[INFO] [Video]: Set video size to: fullscreen.
[INFO] [GL]: Found GL context: "wgl".
[INFO] [GL]: Detecting screen resolution: 1920x1080.
[INFO] [WGL]: Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixe[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4600.
[INFO] [GL]: Version: 4.3.0 - Build 20.19.15.4835.
[INFO] [GL]: Using resolution 1920x1080.
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: "freetype".
[INFO] [Video]: Found display server: "win32".
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[libretro INFO] Controller 1: PlayStation Controller
[libretro INFO] Controller 2: PlayStation Controller
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
[INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 02 seconds.
[INFO] [Runtime]: Saving runtime log file: "C:\RetroArch-Win64\playlists\logs\Beetle PSX\Thrasher - Skate and Destroy (USA).lrtl".
[INFO] [Core]: No content, starting dummy core.
[INFO] [SRAM]: Saving RAM type #0 to "C:\RetroArch-Win64\saves\Thrasher - Skate and Destroy (USA).srm".
[INFO] [SRAM]: Saved successfully to "C:\RetroArch-Win64\saves\Thrasher - Skate and Destroy (USA).srm".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading game..
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Core]: Saved core options file to "C:\RetroArch-Win64\config\Beetle PSX\Beetle PSX.opt".
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.10.3 (Git 102abb0)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: May 2 2022
[INFO] Version: 1.10.3
[INFO] Git: 102abb0
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Set video size to: fullscreen.
[INFO] [GL]: Found GL context: "wgl".
[INFO] [GL]: Detecting screen resolution: 1920x1080.
[INFO] [WGL]: Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixe[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4600.
[INFO] [GL]: Version: 4.3.0 - Build 20.19.15.4835.
[INFO] [GL]: Using resolution 1920x1080.
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' : #version directive missing
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: "freetype".
[INFO] [Video]: Found display server: "win32".
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_music_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_video_history.lpl".
[INFO] [Playlist]: Loading history file: "C:\RetroArch-Win64\content_image_history.lpl".
[INFO] [Playlist]: Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl".
[INFO] [Config]: Saved new config to "C:\RetroArch-Win64\retroarch.cfg".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.