Hi there again, i just have the dunno if someone knows how create a " noclip " code for Quake of Sega Saturn, because in two maps
- Chamber Of Torments -> E3M6
- Hell’s Atrium -> E4M5
in a common gameplay its imposible to found last enemy on each of that maps, i want the noclip, just to see if really exist the last monster is a just count bug on this port of Quake.
i found some project on the internet like : https://www.richwhitehouse.com/index.php?postid=68
https://www.slipseer.com/index.php?threads/liberator-sega-saturn-quake-viewer.110/ -> probably this has convert in lost media
The Adaptation knows like “SaturnEX” that works with “IronWail” ( a engine compatible with the KexEngine files of Quake Remastered ) -> https://celephais.net/board/view_thread.php?id=62026
The Chambers Of Torments have much more enemys on Nightmare dificultty, on the native Sega Saturn version indicates 56 ( you ever find 55 ), i just have curiosity for discover is the enemys really exist on game or not
Quake Saturn
SaturnEX via IronWail :