Question about galaxy s 3 (sprint version)

I typically use retroarch on my nVidia Shield, which is a great experience. Today I installed it on my Galaxy S3 just to try it out (was in a boring conference). I was surprised to find that in the VBA Next core the audio was horrible. Not even playable. I was kind of surprised by this since I had the Threaded Video option enabled which I thought took care of audio issues for the most part.

Is the GS3 just not capable of good performance with the VBA Next core or do I need to do something with the settings I am not used to doing with my Shield?

I have browsed through the threads that discuss setting the refresh rate manually and I have tried that from 58.0 all the way to 60.5 with no improvement which made me think maybe I am missing something obvious.

When I am manually entering refresh rates should I leave the threaded video driver option enable?

Thanks

Edit - Setting the refresh rate to 59.95 does seem to help. I guess I am just spoiled by the Shield…

I have an S III aswell, make sure you have power saving mode disabled from the pull down menu before using RA.

I doubt the Galaxy S3 is powerful enough for VBA Next (at least with Android on it). On my Galaxy S4 (European model - Snapdragon S600) - Advance Wars 2 can dip sometimes at the title screen - which a Shield would obviously never, ever do. So I think that the performance you’re getting is unfortunately as expected.

There will be a gpsp core in the future that will run markedly better at the expense of accuracy and game compatibility. VBA Next is kinda meant for the top-tier phone/tablet/gamepadlet kind right now.

Thanks guys. I do not have any power save options enabled. I may try flashing a Cyanogenmod rom and see if that makes a difference as well.