I was playing with alpha PCSX2 core, and finally got it working faster than 5fps by disabling rewind (tip from a thread on reddit). That specific core aside, I feel as if I’ve run into a similar issue before somewhere a couple years back.
So my question is how much does rewind affect performance, in a general sense? I imagine results vary of course, but would turning it off on lower end machines being some speed improvement in certain types of cores?
I know there are tweaks for the rewind settings, but I don’t fully understand what those settings do/mean for practical use, or on how it impacts system resources.
Wondering if someone can fill me in a bit or point me at a resource for more information.