Hi i’ve downloaded one of the last retroarch git. I tried compile the retroarch 360.sln and it compiles fine. Now i’m trying compile the code with the software filters enable. It seems that must be have the HAVE_FILTERS_BUILTIN in the preprocessor definitions to work. it compiles fine but the soft filters wont work on 360. i’ve looked at the xdk_d3d.cpp source and it seems that was made only to work on the xbox1. It’s something that i’m doing wrong or the software filters will not be implemented on retroarch 360. Sorry about the noob coding question, but i would really like to see the software filters working on 360.