I’m only a few weeks into playing with RetroaArch. At first I wasn’t sure why anyone would sacrifice native emulator options for an all-in-one solution, but now I understand how much you can do with this beast!
Anyway I have three different questions:
First, I’m struggling with having too many different config files. I use different controller settings and different shaders for each system, and I even have multiple configs for some cores depending on what systems it supports. I’ve gone mad trying to keep them straight, and have resorted to renaming config files and launching them using the command line when running games. But this defeats the purpose of RetroArch in a lot of ways, since it removes the ability to just sit back and play. And sometimes they get overwritten if I am testing new shaders, and I lose my settings anyway. Any tips from more experienced users for handling multiple config files and multiple configs per core?
Second, I have a large collection of games, and it’s spread across two 4tb drives. If I want to access files on another drive, the only way I have found to do it is to go into Settings > Directory > File Browser Dir and change it to a different drive letter, then go back and load a game. Is there an easier way?
Last, it seems that the input mapping for using the GUI is dependent on the core that is loaded. So depending on what system I am about to play or what system I just played, I have to hit different buttons to navigate around the program. Is there any way around this?
Thanks!