I don’t know why, but something is happened and very specific tearing in rare cases and only in some games. PS: Mednafen PSX is a rare case which I can’t see any rare tearing.
Windows 10 Build 1909 Nvidia Driver Version: 442.74
Setting for my 1080P and 60Hz monitor settings: Vsync = ON Set Vsync to 1 Fullscreen ON No HardSync GPU Refresh in 2048 samples to 59.999Hz (to perfect out for my monitor) Perfect Pixel ON
The problem isn’t my hardware. I tested every game in every fork which I have (Mesen, Mednafen Saturn, BlastEm etc) and the rare tearing occurs in unique and special cases with SHADER ON (any shader CRT/NTSC/Retro). For example: on Aladdin for Mega Drive… If I just use the rope on first level for up or down, I can see the tearing, not smooth as the rest of the game. It’s rare and in special cases. Any solution?
Thanks!