Hello!
I recently started using my PS Vita for emulation. I have originals of games, but it’s not convenient to bring consoles with you when you travel, so i’m interested in playing some games on my Vita.
I have a first generation Vita and am currently on 3.60 firmware that I custom uploaded using QCMA. I jailbroke my vita using the henkake method. I also downloaded the nightly RetroArch build, which was say Dec 20, 2016.
I was not able to find much documentation on optimal configuration, so for now I am using the default parameters.
Finally,
For SNES, there are multiple versions available. Based on others recommendations and performance I experienced, I am using the 2005 version of snes9x. For the most part, it seems solid, although during some games, example super turrican, if there are a lot of objects on the screen there is slowdown, but it is manageable. When I play Mega Max X, however, it is completely buggy. For example, when you chose either Armored Armadillo or Storm Eagle, I was able to play for a minute or so, then the level ended as if I had beat the boss. I received the special weapon and went back to stage select.
For NES, I am using nestopia. The bugginess of this app is much much higher. Example, Parodius, Wai Wai world, and other titles will not even load, citing an error then crash. Games like Holy Diver is really buggy and unplayable, as in, the screen background changes when you move in any direction and shows false walls, boundries, etc. Shatterhand is very slow playing to the point that I would prefer to play only on the NES.
What can I do about these issues? Could someone point me in the right direction, or is this just how the current software has evolved? My concern is starting an RPG that takes 50 hours and getting half way through it only to come across some bug and then be forced to start the game over on a real console because of the issues.
Thanks!