The path for naomi.zip
is in the dc
subfolder of system (same as the dreamcast bioses).
yes, it is found in subdirectory dc where there are also the bios of the dreamcast. I need to understand how to launch a naomi game … do you know the command lines to run them? do you need a special set of roms? I have both those working under Demul and with MAME but nothing works here …
Your command seems fine, the mame romset is fine, maybe make sure your retroarch, core, and info files are up-to-date ? Also, what’s the game you are trying to launch ? Are you really using command line or are you using an external frontend (i know some of them do stupid things like unzipping the roms, which will prevent reicast to run naomi games) ?
Posting the verbose logging would help figuring out the issue.
use retroarch 1.76 with exnovo installation of everything
E:\RetroArch>retroarch -L cores\reicast_libretro.dll “L:\DOWNLOAD\MAME 0.206 ROMs (split)\ikaruga.zip”
still do not leave anything like that, the dreamcast instead works …
Do you have the chd at the path L:\DOWNLOAD\MAME 0.206 ROMs (split)\ikaruga\gdl-0010.chd
as i mentioned above (Reicast & GD-Rom games) ?
yes, ikaruga.zip and ikaruga\gld-0010.chd
to simplify everything I created a subfolder in Retroarch:
E: \ RetroArch \ GAMES \ Naomi
here I put ikaruga.zip and ikaruga \ gdl-0010.chd
E: \ RetroArch> retroarch -L cores \ reicast_libretro.dll “E: \ RetroArch \ GAMES \ Naomi \ ikaruga.zip”
ANYTHING!
As i already said, please provide verbose logging.
forgive my inexperience … how do I get it?
ok done, how do I attach it? or do I copy all the content?
[INFO] RetroArch 1.7.6 (Git 9750719074) [INFO] === Build ======================================= [INFO] Version: 1.7.6 [INFO] Git: 9750719074 [INFO] ================================================= [INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] Reindirizzare il file di salvataggio su “E:\RetroArch\saves.srm”. [INFO] Reindirizzare il salva stato su “E:\RetroArch\states.state”. [INFO] Versione delle API di libretro : 1 [INFO] Compilate con API: 1 [INFO] [Audio]: Set audio input rate to: 29970.03 Hz. [INFO] [Video]: Video @ fullscreen [INFO] [GL]: Found GL context: wgl [INFO] [GL]: Detecting screen resolution 2560x1440. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle [INFO] [WGL]: Adaptive VSync supported. [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1070/PCIe/SSE2. [INFO] [GL]: Version: 4.6.0 NVIDIA 419.17. [INFO] [GL]: Using resolution 2560x1440 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using Cg shader backend. [INFO] [CG]: Vertex profile: gp5vp [INFO] [CG]: Fragment profile: gp5fp [INFO] [CG]: Loading Cg meta-shader: E:\RetroArch\shaders\retroarch.cgp [INFO] Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Curvature Radius ® 2.000000 0.100000 10.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000 in pass 0 [INFO] Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000 in pass 0 [INFO] Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000 in pass 0 [INFO] Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000 in pass 0 [INFO] Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000 in pass 0 [INFO] Found #pragma parameter CRTGeom Luminance Boost (lum) 0.000000 0.000000 1.000000 0.010000 in pass 0 [INFO] Found #pragma parameter CRTGeom Interlacing (interlace_toggle) 1.000000 1.000000 5.000000 4.000000 in pass 0 [INFO] [CG]: Loading Cg shader: “E:\RetroArch\shaders\shaders_cg\crt\shaders\crt-geom.cg”. [INFO] [CG]: Found semantic “” in prog #1. [INFO] [CG]: Found semantic “COLOR” in prog #1. [INFO] [CG]: Found semantic “POSITION” in prog #1. [INFO] [CG]: Found semantic “TEXCOORD0” in prog #1. [INFO] [CG]: Found semantic “TEXCOORD1” in prog #1. [INFO] Setting up menu pipeline shaders for XMB … [INFO] [CG]: Found semantic “POSITION” in prog #24. [INFO] [CG]: Found semantic “COLOR” in prog #24. [INFO] [CG]: Found semantic “TEXCOORD0” in prog #24. [INFO] [CG]: Found semantic “POSITION” in prog #23. [INFO] [CG]: Found semantic “COLOR” in prog #23. [INFO] [CG]: Found semantic “TEXCOORD0” in prog #23. [INFO] [CG]: Found semantic “POSITION” in prog #22. [INFO] [CG]: Found semantic “COLOR” in prog #22. [INFO] [CG]: Found semantic “TEXCOORD0” in prog #22. [INFO] Resetting shader to defaults … [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Using GL_RGB565 for texture uploads. [INFO] [XInput]: Found XInput v1.4. [INFO] [XInput]: Found controller, user #0 [INFO] [XInput]: Pads connected: 1 [INFO] [DINPUT]: Enumerating joypads … [INFO] [DINPUT]: Device #0 PID: {02A1} VID:{045E} [INFO] [DINPUT]: Done enumerating joypads … [INFO] [XInput]: Attempting autoconf for “XInput Controller (User 1)”, user #0 [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0) [INFO] [XInput]: Found VID/PID (045E/02A1) from DINPUT index 0 for “XInput Controller (User 1)”, user #0 [INFO] [XInput]: Attempting autoconf for user #1 [INFO] [XInput]: Attempting autoconf for user #2 [INFO] [XInput]: Attempting autoconf for user #3 [INFO] [XInput]: Attempting autoconf for user #4 [INFO] [XInput]: Attempting autoconf for user #5 [INFO] [XInput]: Attempting autoconf for user #6 [INFO] [XInput]: Attempting autoconf for user #7 [INFO] [XInput]: Attempting autoconf for user #8 [INFO] [XInput]: Attempting autoconf for user #9 [INFO] [XInput]: Attempting autoconf for user #10 [INFO] [XInput]: Attempting autoconf for user #11 [INFO] [XInput]: Attempting autoconf for user #12 [INFO] [XInput]: Attempting autoconf for user #13 [INFO] [XInput]: Attempting autoconf for user #14 [INFO] [XInput]: Attempting autoconf for user #15 [INFO] [Joypad]: Found joypad driver: “xinput”. [INFO] [Autoconf]: 124 profiles found. [INFO] [Font]: Using font rendering backend: freetype. [ERROR] overlays variable not defined in config. [INFO] [Video]: Found display server: win32 [INFO] Trovato shader “E:\RetroArch\shaders\retroarch.cgp” [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency. [INFO] [autoconf]: selected configuration: E:\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg [INFO] [Menu]: Found menu display driver: “gl”. [INFO] Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Curvature Radius ® 2.000000 0.100000 10.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000 in pass 0 [INFO] Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000 in pass 0 [INFO] Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000 in pass 0 [INFO] Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000 in pass 0 [INFO] Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000 in pass 0 [INFO] Found #pragma parameter CRTGeom Luminance Boost (lum) 0.000000 0.000000 1.000000 0.010000 in pass 0 [INFO] Found #pragma parameter CRTGeom Interlacing (interlace_toggle) 1.000000 1.000000 5.000000 4.000000 in pass 0 [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = ‘null’ 0000000000A299E0 [INFO] [MIDI]: Initializing … [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized “winmm” driver. [INFO] La SRAM non verrà salvata. [INFO] Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Curvature Radius ® 2.000000 0.100000 10.000000 0.100000 in pass 0 [INFO] Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000 in pass 0 [INFO] Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000 in pass 0 [INFO] Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000 in pass 0 [INFO] Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000 in pass 0 [INFO] Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000 in pass 0 [INFO] Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000 in pass 0 [INFO] Found #pragma parameter CRTGeom Luminance Boost (lum) 0.000000 0.000000 1.000000 0.010000 in pass 0 [INFO] Found #pragma parameter CRTGeom Interlacing (interlace_toggle) 1.000000 1.000000 5.000000 4.000000 in pass 0 [INFO] Caricamento dei file della cronologia: [E:\RetroArch\content_history.lpl]. [INFO] Caricamento dei file della cronologia: [E:\RetroArch\content_favorites.lpl]. [INFO] Caricamento dei file della cronologia: [E:\RetroArch\content_music_history.lpl]. [INFO] Caricamento dei file della cronologia: [E:\RetroArch\content_video_history.lpl]. [INFO] Caricamento dei file della cronologia: [E:\RetroArch\content_image_history.lpl]. [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [ERROR] overlays variable not defined in config. [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [ERROR] overlays variable not defined in config. [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [ERROR] overlays variable not defined in config. [ERROR] overlays variable not defined in config. [INFO] [Config]: Salvata la nuova configurazione su “E:\RetroArch\retroarch.cfg”. [INFO] Unloading game… [INFO] Unloading core… [INFO] Unloading core symbols… [INFO] [CG]: Destroying programs. [INFO] [CG]: Destroying context. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
Between the bad formatting and the italian, it’s hard to understand anything… however there is the [ERROR] overlays variable not defined in config
message repeated again and again, i think the issue comes from there, so it seems like a setup issue.
you’re right, I’m creating a new retroarch folder copying only the systems folder and the only core reicast. I try and let you know
now everything is clean
[INFO] RetroArch 1.7.6 (Git 9750719074) [INFO] === Build ======================================= [INFO] Version: 1.7.6 [INFO] Git: 9750719074 [INFO] ================================================= [INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] Reindirizzare il file di salvataggio su “L:\Retroarch\saves.srm”. [INFO] Reindirizzare il salva stato su “L:\Retroarch\states.state”. [INFO] Versione delle API di libretro : 1 [INFO] Compilate con API: 1 [INFO] [Audio]: Set audio input rate to: 29970.03 Hz. [INFO] [Video]: Video @ 960x720 [INFO] [GL]: Found GL context: wgl [INFO] [GL]: Detecting screen resolution 2560x1440. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle [INFO] [WGL]: Adaptive VSync supported. [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1070/PCIe/SSE2. [INFO] [GL]: Version: 4.6.0 NVIDIA 419.17. [INFO] [GL]: Using resolution 960x720 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] Setting up menu pipeline shaders for XMB … [INFO] [GLSL]: Compiling ribbon shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling simple ribbon shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snow shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling modern snow shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling bokeh shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snowflake shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] Resetting shader to defaults … [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Using GL_RGB565 for texture uploads. [INFO] [XInput]: Found XInput v1.4. [INFO] [XInput]: Found controller, user #0 [INFO] [XInput]: Pads connected: 1 [INFO] [DINPUT]: Enumerating joypads … [INFO] [DINPUT]: Device #0 PID: {02A1} VID:{045E} [INFO] [DINPUT]: Done enumerating joypads … [INFO] [XInput]: Attempting autoconf for “XInput Controller (User 1)”, user #0 [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0) [INFO] [XInput]: Found VID/PID (045E/02A1) from DINPUT index 0 for “XInput Controller (User 1)”, user #0 [INFO] [XInput]: Attempting autoconf for user #1 [INFO] [XInput]: Attempting autoconf for user #2 [INFO] [XInput]: Attempting autoconf for user #3 [INFO] [XInput]: Attempting autoconf for user #4 [INFO] [XInput]: Attempting autoconf for user #5 [INFO] [XInput]: Attempting autoconf for user #6 [INFO] [XInput]: Attempting autoconf for user #7 [INFO] [XInput]: Attempting autoconf for user #8 [INFO] [XInput]: Attempting autoconf for user #9 [INFO] [XInput]: Attempting autoconf for user #10 [INFO] [XInput]: Attempting autoconf for user #11 [INFO] [XInput]: Attempting autoconf for user #12 [INFO] [XInput]: Attempting autoconf for user #13 [INFO] [XInput]: Attempting autoconf for user #14 [INFO] [XInput]: Attempting autoconf for user #15 [INFO] [Joypad]: Found joypad driver: “xinput”. [INFO] [Autoconf]: 124 profiles found. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Video]: Found display server: win32 [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency. [INFO] [autoconf]: selected configuration: L:\Retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg [INFO] [Menu]: Found menu display driver: “gl”. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = ‘null’ 0000000000A299E0 [INFO] [MIDI]: Initializing … [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized “winmm” driver. [INFO] La SRAM non verrà salvata. [INFO] Caricamento dei file della cronologia: [L:\Retroarch\content_history.lpl]. [INFO] Caricamento dei file della cronologia: [L:\Retroarch\content_favorites.lpl]. [INFO] Caricamento dei file della cronologia: [L:\Retroarch\content_music_history.lpl]. [INFO] Caricamento dei file della cronologia: [L:\Retroarch\content_video_history.lpl]. [INFO] Caricamento dei file della cronologia: [L:\Retroarch\content_image_history.lpl]. [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [INFO] [Config]: Salvata la nuova configurazione su “L:\Retroarch\retroarch.cfg”. [INFO] Unloading game… [INFO] Unloading core… [INFO] Unloading core symbols… [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
I don’t know what you are doing wrong, however there is no mention to reicast neither ikaruga in your logs, which is abnormal, it means it’s not seeing the core at all (see my post above Reicast & GD-Rom games). Maybe rewrite the command with the full path ? Something like this :
retroarch.exe -v -L "E:\RetroArch\cores\reicast_libretro.dll" "L:\DOWNLOAD\MAME 0.206 ROMs (split)\ikaruga.zip"
E:\RetroArch>[WARN] --libretro argument “E:\RetroArch\cores\reicast_libretro.dll” is neither a file nor directory. Ignoring. [INFO] RetroArch 1.7.6 (Git 9750719074) [INFO] Reindirizzare il file di salvataggio su “E:\RetroArch\saves\ikaruga.srm”. [INFO] Reindirizzare il salva stato su “E:\RetroArch\states\ikaruga.state”. [INFO] === Build ======================================= Funzionalit├á: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES Built: Feb 3 2019 [INFO] Version: 1.7.6 [INFO] Git: 9750719074 [INFO] ================================================= [ERROR] RetroArch is built for dynamic libretro cores, but libretro_path is not set. Cannot continue. [ERROR] Errore irreversibile ricevuto in: “init_libretro_sym()”
I use the bios naomi.zip of mame, is this ok?
Resolved!!! it was the version of the bios that was obsolete! Thanks for the support and the time spent helping me … I would like to ask you a couple of things that are not related to this topic therefore I await confirmation if I can ask.
@adolfo69 This is really weird, i’m not convinced the bios was the issue :
- with my command line it was saying
E:\RetroArch\cores\reicast_libretro.dll
doesn’t exist, but that should be the same path as when you callcores\reicast_libretro.dll
fromE:\RetroArch
with your command line - it was previously trying to save to
E:\RetroArch\saves.srm
andE:\RetroArch\states.state
with your command line, but the path should have beenE:\RetroArch\saves\ikaruga.srm
andE:\RetroArch\saves\ikaruga.state
(names after the file you are trying to launch), as it is with mine - this core won’t try to load the bios before outputing the things i mentioned in Reicast & GD-Rom games , those output were missing from all your logs so the core wasn’t at the part where it’s trying to load the bios yet.
I’m glad you sorted out the issue anyway. Feel free to ask anything else but it might be better to open another issue if it’s unrelated to the current one.