Hello, I wasn’t sure where to post this so I’m going to drop this here.
On the wiki it states the Donkey Kong 64 and Banjo Tooie aren’t working.
http://wiki.libretro.com/index.php?title=Nintendo_N64_Core_Compatibility#cite_note-1
For Donkey Kong 64 the issue is related to the Mupen64 core but it says that changing"VI Clock Factor to 1" will help resolve this issue.
I am using Retro Arch on windows and I have no idea where to go to change these settings. Could someone please direct me!
For Banjo Tooie the freezing is caused by imperfect CIC-6105 chip emulation, but there is a version of the ROM released that removed the CIC chip protection pretty recently so the game would work with flash carts on the N64. Would using this version of the ROM solve this issue?
Thanks!