Running Retroarch 0.9.9 on Rebug lite 4.46.1 edition.
I can play NES and SNES ROMs just fine, so far. However, I switched the core to PRBOOM and tried to load the prboom.wad, which resulted in the system seizing up and I had to reboot. Further, when attempting to load a shader, retroarch does the same thing. It seizes up. Any idea on why, or more information you need for me?
It would appear loading any WAD file results in a system hang - I am going to try installing PRBOOM seperate of retroarch and see if I have any luck there.