I had to roll back to 1.0.0.2 (process was quite fast and streamlined, very easy to downgrade), as there is a very peculiar issue with dropped frames that was not in 1.0.0.2. What I mean is think of it like v-sync that doesn’t work perfectly. I noticed this framerate issue in Genesis Plus, Sonic 3 and Knuckles, this issue is very noticeable, esp. in the Sky Sanctuary Zone when you’re beamed up from the ground to the skies, the strobe effects 16-bit games used so much. The flickering should be steady and always 60 fps, flickering perfectly, however, 1.2.2 does not do this, instead, it flickers and then drops a few frames for a couple of seconds then picks back up. I have no way to record it since I’ve no video capturing software, I don’t know if the v-sync was changed at all from 1.0.0.2 to 1.2.2 or not, but I’ve reason to believe something had changed, but I know for a fact this issue doesn’t exist in older versions of RA. The Genesis Plus core hasn’t been updated, just the RA GUI itself, so something was changed to handle v-sync differently.
I know I might sound crazy, I don’t even know if others can reproduce it, but to sum up, for the cores that ran 60 fps all the time, no longer do in 1.2.2, dropped frames never happened on the older versions. I don’t know what else to call it other than a video syncing issue. Thank you for your time.