I posted the bug report here, https://github.com/libretro/RetroArch/issues/2698 so I’ll make a thread given the uncertainty of its current state. The issue I experience is that this is the only SuperFX, heck, the only enhancement chip game to cause me any grief on the latest official version. I haven’t tested the nightly builds at all, since I wanted to be sure I began testing this with the official build first of all, easier for others to replicate and find out where the ROM broke. Now, I tested the very same ROM image on another, but similar emulator, Snes9xGx 4.3.3 (a modded version to fix performance regressions 4.3.2 introduced), and sure enough, game booted up and runs perfectly (inasmuch as Snes9xGX runs perfectly). Point is, game is a clean dump, and I should also note the game did run fine in RetroArch 1.2.2 and 1.0.0.2 without a hitch, I don’t know what’s going on. I don’t know what more I can do to be honest. I suppose I can post the SHA-1 and CRC32 hashes of the game, other than that, no idea.
Wii version: 4.3 U Wiibrew Channel: 1.1.2 Snes9xGX - 4.3.3 Snes9x Next - 1.52.4 (I believe that is the one used in RA 1.3)
Other SuperFX and SuperFX-2 games run perfectly otherwise, Star Fox, Star Fox 2, etc.
I can try to capture the error again, the problem is I have to be super quick to capture it as it does time out after eight seconds and returns to the Wiibrew Channel menu.