Hiyas! and nice release! =)
Will try it out later on my Asus TF300T
Btw, sorry to bother you Square but, could you help me out compile RetroArch for PS3 ?
I have my SDK all set up and it compiles any application already, I been working on some experimental applications for the PS3 for learning.
Today I just got motivated to compile my own build of RetroArch maybe to try and update it to the latest FB Alpha, but I got this error from the compiler:
Utils/NameSpace.ppu.o console/rgl/src/Utils/NameSpace.cpp
In file included from console/rgl/include/RGL/../export/RGL/rgl.h:9,
from console/rgl/include/RGL/Types.h:7,
from console/rgl/src/Utils/NameSpace.cpp:1:
./Cg/cgGL.h:108:21: error: GL/gl.h: No such file or directory
console/rgl/include/Cg/CgCommon.h: In function 'CGresource rglGetBaseResource(CG
resource)':
console/rgl/include/Cg/CgCommon.h:287: error: 'CG_B' was not declared in this sc
ope
console/rgl/include/Cg/CgCommon.h: In function 'int rglGetProgramProfileIndex(CG
profile)':
console/rgl/include/Cg/CgCommon.h:527: error: 'CG_PROFILE_SCE_FP_TYPEB' was not
declared in this scope
console/rgl/include/Cg/CgCommon.h:527: error: 'CG_PROFILE_SCE_FP_TYPEC' was not
declared in this scope
console/rgl/include/Cg/CgCommon.h:527: error: 'CG_PROFILE_SCE_FP_RSX' was not de
clared in this scope
console/rgl/include/Cg/CgCommon.h:529: error: 'CG_PROFILE_SCE_VP_TYPEB' was not
declared in this scope
console/rgl/include/Cg/CgCommon.h:529: error: 'CG_PROFILE_SCE_VP_TYPEC' was not
declared in this scope
console/rgl/include/Cg/CgCommon.h:529: error: 'CG_PROFILE_SCE_VP_RSX' was not de
clared in this scope
make: *** [objs/console/rgl/src/Utils/NameSpace.ppu.o] Error 1
I tried to find reference to those on SDK 3.40 and SDK 3.60 but is not there (used Visual Studio file search tool).
Maybe I’m missing something?
Oh and I’m following the steps on this page: https://github.com/Themaister/RetroArch
Step 1 finished ok without any issues, I’m currently stuck in step 2
PlayStation3
RetroArch PS3 needs to be compiled in the following order:
- Compile RetroArch Salamander
make -f Makefile.ps3.salamander
- Compile the RGL video driver
make -f Makefile.ps3.rgl
- Compile RetroArch as a library
make -f Makefile.ps3.retroarch
- Finally, compile RetroArch packed together with the GUI:
make -f Makefile.ps3
Thanks in advance for any help you can provide man! I’ll be around
SeeYa!