RetroArch crashes after D3D video driver selection...?

Hello, I want to play with retroarch with the new “CRT shader” on my LCD screen, but as soon as I put the mode “D3D” retroarch crashes. It’s very annoying because Shaders only works in Direct3D9. I have a Nvidia GTX660, windows7 64 bit, and all drivers updated. I can find no solutions, can you please help me ??? Thank you.

D3D driver is indeed broken at the moment. Dunno how/why.

Shaders should work in OpenGL, though. They don’t work at all for you?