where should it be in usr specifically
not in usr, in your user directory. Using the command I gave you, it’ll be in /home/[username], but you can change ~/log.txt in that command to whatever path you want.
ok thanks here you go [INFO] RetroArch 1.6.3 (Git adae065) [INFO] === Build ======================================= [INFO] Version: 1.6.3 [INFO] Git: adae065 [INFO] ================================================= [INFO] [Config]: Loading default config. [INFO] [Config]: loading config from: (null). [INFO] Looking for config in: “/home/peaches/.var/app/org.libretro.RetroArch/config/retroarch/retroarch.cfg”. [INFO] Looking for config in: “/home/peaches/.retroarch.cfg”. [WARN] Config: using skeleton config “/app/etc/retroarch.cfg” as base for a new config file. [WARN] Config: Created new config file in: “/home/peaches/.var/app/org.libretro.RetroArch/config/retroarch/retroarch.cfg”. [INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 29970.03 Hz. [INFO] [Video]: Video @ 960x720 [ERROR] [Wayland]: Failed to connect to Wayland server. [INFO] [GLX]: GLX_OML_sync_control and GLX_MESA_swap_control supported, using better swap control method… [INFO] [GL]: Found GL context: x [INFO] [GL]: Detecting screen resolution 1920x1080. [INFO] [GLX]: X = 0, Y = 0, W = 960, H = 720. [INFO] [GLX]: Found swap function: glXSwapIntervalEXT. [INFO] [GLX]: glXSwapIntervalEXT(1) [INFO] [GL]: Vendor: Intel Open Source Technology Center, Renderer: Mesa DRI Intel® HD Graphics 400 (Braswell) . [INFO] [GL]: Version: 3.0 Mesa 17.0.5. [INFO] [GL]: Using resolution 960x720 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Using GL_RGB565 for texture uploads. [INFO] [SDL]: Device #0 (045e:02d1) connected: XInput Controller. [INFO] [SDL]: Device #0 supports game controller api. [INFO] [Joypad]: Found joypad driver: “sdl2”. [INFO] [Autoconf]: 6 profiles found. [INFO] [Font]: Using font rendering backend: bitmap. [INFO] [Autoconf]: selected configuration: /app/share/libretro/autoconfig/sdl2/X360 Controller.cfg [INFO] [PulseAudio]: Requested 24576 bytes buffer, got 18432. [INFO] [Menu]: Found menu display driver: “menu_display_gl”. [INFO] [Config]: Saved new config to “/home/peaches/.var/app/org.libretro.RetroArch/config/retroarch/retroarch.cfg”. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] SRAM will not be saved. [INFO] Loading history file: [/home/peaches/.var/app/org.libretro.RetroArch/config/retroarch/content_history.lpl]. [INFO] Loading history file: [/home/peaches/.var/app/org.libretro.RetroArch/config/retroarch/content_music_history.lpl]. [INFO] Loading history file: [/home/peaches/.var/app/org.libretro.RetroArch/config/retroarch/content_image_history.lpl]. [INFO] [GL]: VSync => on [INFO] [GLX]: glXSwapIntervalEXT(1) [INFO] [PulseAudio]: Unpausing. [INFO] [GL]: VSync => on [INFO] [GLX]: glXSwapIntervalEXT(1) [INFO] [PulseAudio]: Pausing. [INFO] [SDL]: Device #0 (045e:02d1) connected: XInput Controller. [INFO] [SDL]: Device #0 supports game controller api. [INFO] [Autoconf]: 6 profiles found. [INFO] [Autoconf]: selected configuration: /app/share/libretro/autoconfig/sdl2/X360 Controller.cfg
There are no errors in that log. Did you make it crash?
i used my software manager to do it after it become unresponsive. also when minimizing it it turned black.
Use gdb, retroarch from PPA has a debug package:
gdb retroarch
Then type ‘run’, it’ll give you an useful backtrace
Starting program: /usr/local/bin/retroarch [Thread debugging using libthread_db enabled] Using host libthread_db library “/lib/x86_64-linux-gnu/libthread_db.so.1”. [New Thread 0x7fffebcd5700 (LWP 13121)] [New Thread 0x7fffe8b36700 (LWP 13154)] [Thread 0x7fffebcd5700 (LWP 13121) exited] [Thread 0x7ffff7e08900 (LWP 13117) exited]
Program terminated with signal SIGKILL, Killed. The program no longer exists.
what should i do now
is there anything i can do
is all hope lost. I seriously do not know what to do.
Something’s gotta be up with your environment. Can you try a Lakka live USB and see if it loads correctly?
sorry cant i have no usb.
i meant i have no flash drive available.
also fyi im running this on a chromebook dualbooting galliumos.
Using gdb, after crash type ‘bt full’, it’ll give us some useful backtrace
it just says no stack
is there any way to fix this
also i tried using wine and i could run every windows version perfectly
i would rather still use linux however and am going to try lakka today
The same thing happened to me on a Mac, but it does no startup at all.