I’m using Retroarch 1.7.7 on a CRT, with CRTemudriver on windows 7. There’s something weird happening with Sonic 2 for the master system (I’m using the Genesis Plus GX core) : whenever I run it, I’m getting a 50 hz interlaced resolution. With my other SMS games I’m getting the proper resolution.
Also, after running Sonic 2, the value of the “video_refresh_rate” line in the retroarch.cfg file is changed from 60 to 50, and I have to manually correct it. What could be causing this problem ?
I also have another question :
To get proper sound and video sync I use the estimated refresh rate value and set it like it should be, after the 2048 samples have been calculated. But the changes are never saved when I run another game or close Retroarch, and the value gets reset to the default 60.0000000. Is this normal behaviour ?