Hello everyone,
I’ve searched, and I’ve searched, and I’ve searched. And I am tired of searching…
My version of Retroarch 1.2.2 on Windows 10, on my C:\drive.
I use a PS4 controller.
On suggestion from someone else, I turned on per core settings. I assumed it meant that whatever changes I make when using that core, the settings will be saved FOR that core only.
I WAS using just the global settings.
But I wanted to use individual shaders and borders for example on Gameboy, GBA, NES, SNES, etc.
But every time I switch a core and play a game, the controller no longer works, I can’t get back to the menu via keyboard to fix it, and I end up having to press ESC, which negates all the changes. Luckily, THEN the controller will work, and for two of my cores, the settings seem to have stayed. But every time I switch to a new core to set up and play a game to test my settings, the damn thing when the game loads, drops the controller, and I’m stuck in my stupid loop again. Up until I used that per core config setting, everything was working just fine. Now it’s not.
Now, if I turn per core configs off, and just use a global config, will that mean I can’t use borders and filters on each emulation core separately? Please let me know.
Or if you have workarounds, or hell, even if you have fixes! That’d be awesome!
P.S. The reason I’m not using version 1.3.0 is because it doesn’t seem to want to work on my machine, and this one does.