Hello all,
I was wondering if anyone had similar issues or insight on how to troubleshoot what appears to be a gl video driver issue between retroarch and the 18.04 LTS release of various ubuntu flavors.
I have 3 systems running the exact same software setup. An intel NUC, a surface pro 3 and a Dell optiplex 3020. All WERE running Lubuntu 17.10 fully up to date with retropie installed. These machines had no software installed besides this - they were dedicated to retro-gaming only. Everything worked fine on these systems for months of use before they were all updated to Lubuntu 18.04 and now they all have the same issue.
When I launch any game for any system, retroarch starts emulation just fine, but in anywhere from 5-30 seconds after that the video freezes, even tho the game seems to still be fully functional otherwise. What I mean by that is if I pick a console game I can start running fast enough to beat the freeze and I continue to attempt to play blind, the game sounds appear to confirm the game is still running. If it’s an arcade game I try with it may freeze at the title if I let it sit there but pressing the coin button will still play the coin-in-sound.
I tried taking one of the three systems and doing a HD wipe and clean install of Lubuntu 18.04 and the issue is still there. I spoke to someone else on Reddit that went thru the same issues and troubleshooting that I did with the same results. He then found a workaround on his end that also works for me too on all of my systems - change the video driver to SDL2 instead of the default setting of GL. The big downside to this is no shader support.
Does anyone know what the issue could be or have any troubleshooting suggestions I could try for this - seemingly opengl issue between retroarch and ubuntu 18.04 LTS flavors?
Thank you in advance for any ideas and/or help!