[QUOTE=STLcardsWS;31322]not sure if roms folder is the default location now in v1.2.2., worth a try but I am not sure. As in v1.0.0.2 that folder would self-generate and now that folder does not (when the other folders generate on first boot).
Yea tempest i never worked to well, anything 3dish did not work well. I think a few games were playable but its been so long.
Quake is missing, but i think you mentioned that one had issues at the moment.
If Cave Story is added nxengine core is needed (which i am sure you know
).
NeoPop but that one has had issues…
Other then those i think you have everything.[/QUOTE]
Are you sure that retroarch v1.0.0.2 self-generates the rom folder? I tried to compile that old version and i didn’t notice it, also looking into the code i can’t find it, anyway it’s quite easy to implement that folder, though i’d prefer not to include it letting so the choice of it to the final user. Do you agree? 
Quake and Neopop have some known issues, it’s not so easy to figure out them, however i’m always looking for a solution, but still no result. 
About Cave Story, the nxengine core is already included in the betas and it works great, it’s only missing the rom that i’ll include in the next build.
[QUOTE=mrkoelie;31388]Hi!
Cheat’s dont seem to work. When i open a .CHT file, it doesn’t detect the cheats. Can you look into it? Running the newest beta :).[/QUOTE]
I just tested the cheats in these latest 4 days, but still nothing, the cheat list isn’t shown up once you load the cheat file, i only added the cheats path to the executable, but i’m not sure if i go adding it to the next build since the cheats aren’t working. Still no luck with them 