In the course of making the following request, I spotted a minor error in the readme:
RStick Left + ZL - Decrease save state slot
In practice, it’s actually ZR.
Would others find it agreeable to have some additional functionality on the Wii Remote when GameCube or Classic Controller schemes are in use? Basically, some emulator-side features like fast forward, rewind, and save state handling. These features are obviously already mapped on the right stick and shoulder buttons for GameCube and Classic Controller, but personally I’d love to see them mirrored on the (horizontally-orientated) Wii remote like so:
D-pad down: Fast forward D-pad up: Rewind D-pad left and 2: Decrease save state slot D-pad right and 2: Increase save state slot D-pad up and 2: Load state D-pad down and 2: Save state
This maps closely with the way controls currently work on the other gamepads, so hopefully would work as comfortably and without much acclimatization.
I understand that on the surface this all sounds quite pointless, but the use case revolves almost entirely around people with controller adapters (or, I guess, rare pieces like the Hori Game Boy Player pad or the SNES Classic Controller from Club Nintendo). I use an adapter to plug NES and SNES pads into a Wiimote—and similar adapters exist for the GameCube ports—the problem being that NES, SNES and other retro controllers don’t have luxuries like right sticks or multiple shoulder buttons. Replicating (not moving) this functionality on the Wiimote would allow fairly direct access to functionality that’s otherwise missed out on when not using a modern gamepad, without complicating the controls with more complex combos most users will never need.
Thanks for any consideration.