RG350M retroarch, need something similar to shader image-adjustment

Hi! With my RG350M on open dingux retroarch, i need something similar to the shader image-adjustment.glsl. i use this shader with all my pc and console with retroarch.

But i really want something similar to this with my RG350M, because colors are washout and dont pop up with the RG350M. I really hate this and i want to have more saturate colors and brighter colors in all my emulators i played, like gambatte, genesis plus for game gear and nes games. ( at least for nes with fceux i made some custom palettes with more saturate colors and brighter colors)

Is it possible to have more saturate colors and brighter colors that pop up more with this retroarch version for open dingux and my RG350M ?

Thanks a lot for answer and help, i will appreciate it a lot.

( i remember with my android samsung S10+ i modified shader parameter with image-adjustement and choose Saturation, contrast, Luminance at 1.10 and brightness boost at 0.05)

I don’t think the RG350M has support for shaders, so it would have to happen though a video filter, which is much more difficult to write, I’m afraid.

Thanks a lot for answer, its appreciated. It sad. If you have any idea to at least just get more saturate colors in general, let me know thanks.

I tried a very old retroarch build for dingux that is some years ago, and shaders are there, image-adjustement work when i choose nearby neighbour or filtered , but when i choose shader parameter no ones appear, it says no shaders parameter. Maybe shaders were not working in this old build.

If you or anybody have any idea to have the colors more saturate or brighter in games let me know, since 2 days i searched a solution. I even checked to change the color saturation of the lcd screen panel in firmware or in open dingux but it seems not possible. Thanks.