I can’t choose ROM folder to scan.
[QUOTE=Great Dragon;40437]I can’t choose ROM folder to scan.
[/QUOTE]
You need to select the base Directory for the Roms under the Directories menu.
Thanks. I thought it is for ROM data base of RetroArch.
Is it supposed to delete any existing thumbnails, even with the “delete existing thumbnails when rescanning” option turned off? Just asking because I use pictures that I find for romhacks, which obviously don’t have any thumbnails in the database. When I scanned my snes roms, I noticed that all of the images I used as cover art for romhacks were deleted.
The “delete existing thumbnails” option will delete the directory before scanning. The current behavior, when a thumb is found in the DB, it will overwrite the file if it exists. I can add an option to prompt when a file exists. I’ll look at doing this within the next couple days.
Some very minor annoyances I’ve found. When I select a folder with Game Boy games (.gb file) it auto fills the Database to Nintendo - Gameboy Advance, auto selects mgba core and auto fills the Extensions to .gba.
When I selected the Game Boy Color folder it auto fills everything correctly except it auto detects mgba as the core.
Some other game systems get partially filled or not at all, but whatever. Do you think it would be possible to have a way to save a manual configuration for each rom directory so it doesn’t have to auto detect core, database, or extensions?
Creating a Virtual Boy playlist with Waterworld [U] [!] causes the emulator to crash.
Leaves a blank line in the entry for the title:
Z:\VB\Waterworld (U) [!].vb
DETECT DETECT 0|crc
Changing it to:
Z:\VB\Waterworld (U) [!].vb Waterworld (U) [!] DETECT DETECT 0|crc
for example fixes the crashing. Any text would work just need something there instead of blank line.
Also the CRC isn’t detected properly. Shows as 0 instead of 82A95E51.
Updated. Added manual configuration for each rom directory, optional prompting before overwriting thumbs, experimental Kodi Advanced Launcher xml generator.
These all seem to work, but I don’t have time to test it thoroughly.
[QUOTE=V3nd;41443]Creating a Virtual Boy playlist with Waterworld [U] [!] causes the emulator to crash.
Leaves a blank line in the entry for the title:
Z:\VB\Waterworld (U) [!].vb
DETECT DETECT 0|crc
Changing it to:
Z:\VB\Waterworld (U) [!].vb Waterworld (U) [!] DETECT DETECT 0|crc
for example fixes the crashing. Any text would work just need something there instead of blank line.
Also the CRC isn’t detected properly. Shows as 0 instead of 82A95E51.[/QUOTE]
I will take a look at this, thank you.
[QUOTE=V3nd;41443]Creating a Virtual Boy playlist with Waterworld [U] [!] causes the emulator to crash.
Leaves a blank line in the entry for the title:
Z:\VB\Waterworld (U) [!].vb
DETECT DETECT 0|crc
Changing it to:
Z:\VB\Waterworld (U) [!].vb Waterworld (U) [!] DETECT DETECT 0|crc
for example fixes the crashing. Any text would work just need something there instead of blank line.
Also the CRC isn’t detected properly. Shows as 0 instead of 82A95E51.[/QUOTE]
First, are you using the latest version? What options do you have marked in the settings menu? I’ve tried scanning this ROM with name checking, MD5 checking, manual checking, it always generates properly. Possibly the database file didn’t download correctly. Try do delete the Databasefiles\Nintendo - Virtual Boy.dat file and try again.
Using 0.9. Far as the settings go I have the first 3 checked and then Use stripped country info and Prompt to rename files checked. Scan method is Scan non-exact matches directly to playlist. Checking Bypass MD5 checking does generate a title but the CRC is still listing as 0. Tried deleting .dat file and creating again with the same results.
Could you post or PM me a screenshot of your main menu and settings menu? There are so many options, perhaps one combination is not working properly. Also, if you aren’t using the newest version (0.94), please try that. Also, try deleting the settings.ini and starting anew.
Here’s the screens of my main window and settings.
The problem does seemed to be fixed in 0.94 though. Deleted the settings.ini and Selected RetroArch dir and Rom dir. Skipped thumbs and core dirs. Used default settings and just selected the same settings in the main window.
[QUOTE=RandomRAUser;41446]Updated. Added manual configuration for each rom directory, optional prompting before overwriting thumbs, experimental Kodi Advanced Launcher xml generator.
These all seem to work, but I don’t have time to test it thoroughly.[/QUOTE]
Thanks! The manual configuration is working great. The only hitch it has is that it doesn’t seem to support saving multiple file types. For example, for SNES it autofills .smc and .sfc initially but it only saves .smc because it appears first in the list.
Here is how it appears in the ini
D:\Retroarch 1.3.4\roms\SNES=bsnes_balanced_libretro|Nintendo - Super Nintendo Entertainment System|.smc
.sfc
[QUOTE=Axiphel;41458]Thanks! The manual configuration is working great. The only hitch it has is that it doesn’t seem to support saving multiple file types. For example, for SNES it autofills .smc and .sfc initially but it only saves .smc because it appears first in the list.
Here is how it appears in the ini
D:\Retroarch 1.3.4\roms\SNES=bsnes_balanced_libretro|Nintendo - Super Nintendo Entertainment System|.smc
.sfc
[/QUOTE]
Whoops, this should now be fixed, thanks
Is it possible to port this generator to android? It would be great to have something like this instead of manually writing the playlists.
I’m new to all of this so maybe I am missing it but I don’t see an option for the Atari 2600. Is it know by a different name?
The ADB tool from the Arcade Database is already set up to allow the user to select an arcade ROMs folder, select their version of MAME, and then pull down Snaps, Titles, and other ‘Extras.’ Maybe there’s a way to make use of this for your project.
Am I missing something or are there no Dreamcast and Saturn Databases?
There are no databases for these systems in the Retroarch repo, nor do I think retroarch supports these systems (yet)
[QUOTE=markwkidd;41869]The ADB tool from the Arcade Database is already set up to allow the user to select an arcade ROMs folder, select their version of MAME, and then pull down Snaps, Titles, and other ‘Extras.’ Maybe there’s a way to make use of this for your project.
http://adb.arcadeitalia.net/download.php[/QUOTE]
I may look into this in the future, thanks for the info.